Last edited by theturn; 2013-08-25 at 06:08 AM.
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edit : already posted
dragonmaw - EU
I'm pretty sure the difference in armor is due to different time scales. As you progress through Rome 1, you start off with the units like hastati and town guard ect. who wear less armor than cohorts that came later, I'm pretty sure it was after the reforms that the new armor also came along, you don't see it for quite a while.
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The waiting is killing me, I just want to play now! staring at it in my steam library somehow hoping time will go faster..
Indeed time is running sooooo slow.. But I bet that after 3 september, time will flow so fast that I will begin university again and no more free time
So did I. HoC mentioned somewhere that he had already upgraded to legionary cohorts or something like that. Which is why he tore through the Italian Spearmen so easily. Though, personally, I don't think he should have been able to in the prologue. Personally, I think he should have had his ass handed to him in that one but the AI did not handle that battle very well at all.
As far as a preload? I've heard Steam will have one, no idea when it starts, but I got mine through GMG. Now I've heard GMG sometimes send out keys early, but have not heard if or when that will happen for Rome 2.
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
they did say he shouldn't do that in the prologue, he completed it, then it gives you the option to stay, or start the proper campaign, he chose to stay. so the prologue is probably on the very easiest setting, wouldn't expect an amazing AI on there.
but it was a weird battle to show, wasn't that impressive in the way HoCs army was so much better than his opponent, it was never going to be a hard battle.
dragonmaw - EU
Any new vids or something new? I need something to feed my addiction
as i said in my previous posts, that's what i thought, too.
but apparently the units in question are labelled "veteran legionaries", which means they are at least from after Marius' reforms. and the same units can be seen in the teutoburg forest (alongside apparently higher tier ones) which is, historically, very late i think.
agreed, but wasn't it just normal difficulty or something? i imagine even the stat increases from hard would have made a big difference, especially against his equites.
also, i cringed a bit when he tried to "unload the artillery"...
sounds about right.
i think if the defenders would've been 'playing' well, they still could've won (or at least done much better) by denying the romans a clean landing, especially since they clearly had the ranged advantage.but it was a weird battle to show, wasn't that impressive in the way HoCs army was so much better than his opponent, it was never going to be a hard battle.
on the other hand, if the roman player would've used the artillery ships proberly, he might've been able to harass the defenders on the beach pretty good, both before and during the landing /shrug
Last edited by Sy; 2013-08-25 at 06:07 PM.
I'm hoping it will be good I'm still playing the third age total war mod on mediëval: kingdoms and I'm loving it
Quick question. I don't have the best PC ever, but I can run Shogun 2 on Medium settings DX9 on 1080p with confortable frame rates.
Will Rome 2 be similar or do you guys think I'll have to bring it down even more?
i don't think anyone here really doubts it will be :D
the minimum requirements will be about the same as those of shogun 2, but the higher ones will be at least a little higher.
my guess is that you'll have to run it on minimum or low settings, but that it will still look as good as (if not better than) shogun 2 on medium :)
Last edited by Sy; 2013-08-25 at 06:17 PM.
I went back and watched teutoburg forest video. The makeup of those units appeared to be the same from rome 1. So legionaries, urban cohorts and Auxillia none of which look anything like the units used in the video. Historically speaking Teutoburg took place near the end of Augustus's life. He was the first emperor after Ceaser. So relatively early in empire (9 ce).
That was the one part of the battle that made me facepalm. Dismounted cav units took on and beat 3-4 spear units.....agreed, but wasn't it just normal difficulty or something? i imagine even the stat increases from hard would have made a big difference, especially against his equites.
He had such a huge advantage in unit quality that tactics really wouldn't have mattered much. The player also did a good job of attacking the ai on three sides.i think if the defenders would've been 'playing' well, they still could've won (or at least done much better) by denying the romans a clean landing, especially since they clearly had the ranged advantage.
on the other hand, if the roman player would've used the artillery ships proberly, he might've been able to harass the defenders on the beach pretty good, both before and during the landing /shrug
Last edited by theturn; 2013-08-25 at 08:24 PM.
My System
Ivy Bridge 3570k OC 4.0
ASRock Z77 Extreme4
Saphire 290
Mushkin Enhanced Blackline Frostbyte DDR3 1600 8GB
Yeah, I keep hearing they aimed for Shogun 2 specs and even kept it 32bit. So it "should" run almost as well as Shogun 2 does for you.
http://wiki.totalwar.com/w/Rome_II_Recommended_Specs
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
agreed.
i think the ones at around 1:38 look to have pretty much the same kind of armor as those in the prologue video. it's kinda hard to tell exactly though, with only 720p.
that's indeed much earlier than i thought, but still a good century after Marius' reforms. and since the units in the prologue are called "veteran legionaries", not principles, i think it's pretty save to assume that the same is true for those.Historically speaking Teutoburg took place near the end of Augustus's life. He was the first emperor after Ceaser. So relatively early in empire (9 ce).
indeed.. i'm guessing "italian speermen" is mostly a militia unit, but still.. they outnumbered the equites about 2:1, and equites are only light cavalry without swords, too. their special ability appears to be pretty op, at least on lower difficulties.That was the one part of the battle that made me facepalm. Dismounted cav units took on and beat 3-4 spear units.....
probably not enough to win the battle, but at least have the romans take heavy casualties. the combination of missile fire plus charging downhill into a unit that isn't in formation and only has a fraction of it's full strength deployed at that moment, could be quite devastating - at least on not-so-easy difficulties.He had such a huge advantage in unit quality that tactics really wouldn't have mattered much.
well yeah, but only after he had time to deploy and position his entire army without losing a single man :PThe player also did a good job of attacking the ai on three sides.
I could be wrong but those look like Auxillia, again hard to tell because of the quality. But even they don't have feathers in their helms like the ones from the prologue. If you go back to 1:26 you actually get a much better look at the units I think you are talking about and you can see clearly they are Auxillia because of the spears. That's the same unit you see in the front when his legionaries move in just more mixed up with the Germans.
So looking at this, http://i81.photobucket.com/albums/j2...oman_chart.jpg
Again those units look like Hastati or Principes.
lol yeah the AI did give him plenty of time to maneuver. Though what most people forget is that Utah beach was the exception on DDay many of the other landings went smoothly. It wasn't till later they ran into trouble mostly in towns and bridges. So what I'm trying to say is you can let them land unopposed and still give them hell later.well yeah, but only after he had time to deploy and position his entire army without losing a single man :P
Last edited by theturn; 2013-08-26 at 02:48 AM.
My System
Ivy Bridge 3570k OC 4.0
ASRock Z77 Extreme4
Saphire 290
Mushkin Enhanced Blackline Frostbyte DDR3 1600 8GB
oooh, good catch! i was so focused on the armor that i didn't notice they were using spears xD /facepalm
looking at the unit cards now, it suddenly makes a lot more sense that the ones with the round shields look so strangely different from the other two^^
in that case, you're right, the actual legionaries' armor in that video looks a lot better and stronger than of those in the prologue.
there doesn't seem to be too much difference between principles and the early cohorts, though. they are both wearing only chain mail.So looking at this, http://i81.photobucket.com/albums/j2...oman_chart.jpg
Again those units look like Hastati or Principes.
well yeah, but i do think the landing would be the best moment of attack, at least in this case. the slope down to the beach was quite steep, and the defenders had more (and longer range) missiles. also, this settlement itself was rather poorly defendable, with several very wide and straight streets leading to the center. giving the heavy roman infantry time to fully deploy, get in formation and move to equal ground level was just a wasted chance - at the very least for some decent harassing before the all-in melee fights started.So what I'm trying to say is you can let them land unopposed and still give them hell later.