Readiness now finishes the cooldowns on Rapid Fire, Feign Death, Deterrence, Disengage, and Camouflage when activated (was all Hunter abilities with a base cooldown of less than 5 minutes).
There, no triple trinket, no extra cc from readiness, no extra burst by resetting double kill commands etc. A good change, and i personally feel this is enough to bring hunters down. And they also made ferals unable to cast instant cyclones Cyclone no longer has a 20-second cooldown for Feral Druids.
Predatory Swiftness no longer has a chance to make Cyclone instant, free, and castable in all forms.
So, jungle cleave got nerfed which was the main comp hunters played in that people despised. Here's hoping they stop there for hunters, or just direct their nerfs at BM because, i'd like to still be able to play next season. your thoughts?
edit: just saw this one, Narrow Escape's root effect is now a nature spell (was a physical spell).
dispellable 8 second root, i found the talent dumb anyway, and unfair to melee that weren't feral druids or ret paladins.