Originally Posted by
xiloclipse
So I'm not sure if this was mentioned, but since we're talking about mana regen the DP changes also mean that it doesn't have any synergy with hymn at all, especially significant in 25m, though even our 10m ran 2 disc 1 hpally a good bit.
It's almost insulting to hear that they consider monk mana regen, and the total lack of spirit "too big a problem to tackle this tier" when hpally was effectively gutted over what seems to be a "class concept" issue with EF and hots. At this point I'm planning on playing MW, and will be pleasantly surprised if something changes to make hpally viable before live, but I just can't count on it. I feel for those that don't have this luxury. The class really has been killed atm. Maybe cloaks will be released, and they'll just be magical for us, but I doubt it. I feel like we're getting screwed two different ways, we can't keep up with our current live version, and we sure as hell can't keep up with the new an improved shaman, priest, mistweaver, or druid. I mean, am I wrong in percieving that if anything, disc has only recieved buffs to their mana this PTR? What about the recent twist change? Maybe it's in anticipation of the cloak not being as good for them, but idk. The jade wind change looks to be interesting, and potentially give MW even more power, we don't even need to touch the spirit thing. Maybe that just means they won't address spirit with the mana tea nerf, but I could have swore I read many times that devs really didn't like how MW and disc were running without spirit, and would fix it. Even if these classes did have to grab spirit, they would still be in great shape.
Sorry if it sounds like just a bunch of bitching, but I feel like the numbers are all there to see, but devs have a very different idea of our throughput and what progression viable looks like. It seems as though devs feel that it is completely acceptable to chock this one up as a loss and come back to re-evaluate hpally for xpac (maybe a buff about 6 weeks into live if we're lucky).
The class honestly needs a bottom up rework without EF, or a very good bandaid fix that leaves us still feeling clunky, but capable of throughput.
I just don't see us getting anything major, and if we don't get anything major, it's lights out.