So I'm starting a new conspiracy theory about blizzard not allowing flying while leveling in pandaria so they could sell these items in the cash shop.
So I'm starting a new conspiracy theory about blizzard not allowing flying while leveling in pandaria so they could sell these items in the cash shop.
What the hell does an exp buff have to do with giving away heroic gear? How are they even remotely related?
Do you even think before you type? Or do you just pound out whatever stupid, kneejerk reaction comes to mind?
In case it slipped your memory there are already things in game which provide exp increases... this is more of the same. The only difference is 'in game store' whatever that ends up being.
But look at how soon we're all forgotten. The abyss of endless time that swallows it all. The emptiness of those applauding hands.
They made it faster because that's what people were asking for. I do think they overdid it, but the ability to stop experience gains helps nullify that to a degree. And the ability to make it even faster is good for the people who don't like leveling.
As far as the quests themselves go, I leveled several servers worth of characters across BC and Wrath, and I think the Cataclysm revamp was a massive improvement. I would never want to go back to what the questing experience was like before. Others like you may disagree, but that's the way subjective things are. No matter what Blizzard did to Kalimdor and the Eastern Kingdoms, people would've hated it.
If it's actually a store item I'd be a bit disappointed, but I wouldn't be too bothered.
Infectionate Pawsthorne Bubblesbee[A] ↑ ↓ [H]
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No they aren't. I'm cool with paying a monthly fee for a game, as long as everyone else has to pay it and said fee grants equal access to everything, cosmetic or not, since i'd much rather earn my stuff through skill than throwing money at it. Only exception is things like pets since the crowd they cater to is the most likely to want to throw money at them and less likely to put effort into the game anyway.
f2p wow = dead wow to me
#boycottchina
WoW could be going B2P come next Expansion, or the subs cost is dropped to $7.50 or $10.00.
Last edited by Arbs; 2013-07-03 at 10:06 PM.
I don't always hunt things, But when I do, It's because they're things & I'm a Bear.
Granted its 89 levels in total and if you have so many alts I welcome this change...
If how ever you can use it from 90+ then yeah, bad idea.
Honestly? I'd remove it. It serves no purpose in the WoW of today. All those quests might as well be max level, because the levelling process as it exists in WoW is pointless. It doesn't teach you how to play your class and it gives you no meaningful benefit to your max level experience. Progression is WoW exists through increased item level - as stated by Ghostcrawler - so why have one meaningless progress before you can start on the "real" progression?
Anyway, it's not a very scary world for me at all. It's a pretty cynical world though, having seen how corporations take advantage of customers and then get the consumers to be thankful for it.
An item shop would make sense now. After all, they are going to be losing revenue with virtual realms.
I suppose you can look at it that way, the thing is, I don't think it's that great an evil, the problems presented would essentially be created by people with no self control, if guilds absolutely have to buy this thing, no one is forcing them, if they buy it, it's a service they wanted, and paid for, don't think it's such a bad thing tbh.
Anyway, I doubt this will really become a thing, and if it does, well, it's not so bad really. The vast majority of players would not suffer because of it.
That might be a valid point if you were making it when Mists was released.
I wouldn't be surprised if it didn't work for brand new content for the same reason why we don't get flying right away and why they usually wait a few months to nerf the XP required to level in this range. There's precedence to suspect it might only be useable for prior content, which makes this argument null.