Originally Posted by
Gehco
I don't even need to care about how many looms you have, nor on what servers. (if we were to compare, I have 7 servers with all looms on).
And no, there's no propaganda, don't worry. You can keep your tin foil hat on. But really, you can't manage heirlooms like the mounts after how you want it. There's possibilities as a previous poster said in having an extraction idea. But having the item just for free use no matter how many times you use it, would in my head, no be an option. You start with what you have 2 chests, 3 weapons trinkets or what you may have as the avarage player. When your list reaches 0 items, you need to return them before you can take them for other characters.
The game would be too lazy if you just had to pay 2275 JP and then you have the heirloom where ever you want and free use, that's too automated. I know it's been a request, and Blizzard has said every year that they have been working on different ideas. - and the latest datamine seems to be an idea that is a bit more successful than the others, seeing as it's made to be part of PTR coding.
And, I don't really defend Blizzard as much as you think. I more defend the playstyle. If it stood to me, the game should be harder than it currently is. It is already too easy as it is, would be easier if you only had to unlock to use the heirlooms - manage your heirlooms, keep control of them and send them to the different characters that need them. (Be it with mailbox or the extraction idea, really).
But, I don't wish for people to just think that they have it at unlimited amounts just because they unlocked it. That's how the mount system works. And the pet system as it was used in a previous example, where you extract the heirloom from the list (aka. cage the pet) is a better idea then, as you still have a maximum of items.
But for now, 5.4. seems to bring future crossrealm mailsystem - so lets hope they make it work.