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  1. #61
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    its swings & roundabouts, mate. ive been lucky with drops on most bosses, but everytime i do oondasta, all i get is gold.
    never had anything else, even with a weekly roll.

  2. #62
    No, LFR and loot bag drop rate is low. Nothing to do with luck.
    Blizzard wants you to run normal raid which the rate is fixed.

  3. #63
    Individual RNG roll in LFR is just atrocious. Unless you are enchanter it just sucks to get the same item 10 times while still missing a weapon, a trinket and at least 1 tier piece.

    In Cata player could gear alts way faster than now as players most of the time did not need the same item times 10x. It is only Blizz own fault not to use their own brain to improve what they already had and not to rediscover the hot water.
    Last edited by Puntar; 2013-08-03 at 05:17 PM.

  4. #64
    What do you expect to change? :/ Just make it so that you kill a boss/complete a scenario and have a 100% drop on loot? Unlucky streaks sucks, believe me I had my fair share of bad luck, not getting the needy achievement until cata for example, never got the agi trinket for my druid OR rogue from spine, not getting an offhand from anywhere for my resto offspec so I healed with a dps staff pretty much all the time,... It sucks but they already help preventing RNG somewhat with JP/VP/rep rewards etc.

    I might be biased since I mainly PvP these days though, but like I said I had my share of bad luck aswell.

  5. #65
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    Quote Originally Posted by ophion1990 View Post
    What do you expect to change? :/ Just make it so that you kill a boss/complete a scenario and have a 100% drop on loot? Unlucky streaks sucks, believe me I had my fair share of bad luck, not getting the needy achievement until cata for example, never got the agi trinket for my druid OR rogue from spine, not getting an offhand from anywhere for my resto offspec so I healed with a dps staff pretty much all the time,... It sucks but they already help preventing RNG somewhat with JP/VP/rep rewards etc.

    I might be biased since I mainly PvP these days though, but like I said I had my share of bad luck aswell.
    They prevent RNG with VP how ? With one crappy trinket and no weapons at all ... as I said in the start ... 6 weeks and no freaking drops from 4 different sources . Seriously what must I do to get a freaking weapon in these days ? PRAY ?
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  6. #66
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    Quote Originally Posted by Ferocity View Post
    Similar to what I was suggesting several times. But I stopped bothering As well as OP, I am stuck with 483 weapon, after that being stuck with 359 weapon for most of Cata, and 213 weapon till end of ToC. TBC was luckier with weapons, but good luck with other slots. At some point you just stop bothering and your passion fades away. Some people apparently find it "fun".

    TBC started to alleviate it with Badges, WotLK continued with emblems. Instead of improving that system and make it more universal, Cata and MoP were huge steps backward. If nothing changed, there won't be even VP vendor in 5.4?

    The developers are under the impression that RNG is a time honored tradition from RPGS. It's not especially not in so far as player progression is concerned. It's terrible and the decline of valor is this games jumping the shark moment.

  7. #67
    RNG is fun, it makes me wait excitedly for the loot drops throughout raids, it's surprising, and if I feel frustrated with bad luck it makes me want even more that piece of loot that hasn't dropped. The element of surprise keeps the game fresh, if it were all about counting tokens and exchanging them for items, that's too predictable, too boring.

  8. #68
    RNG I can live with. It either drops or it doesn't. There is always next week.
    RNG on top of RNG blows chunks. First I need troll digsites to spawn, then I need the Zinrokh project to appear. No thanks, would rather just have the 1 RNG, not both.
    My name is Cernunnos, I will love you like no other, I have died a thousand deaths, each time I died I thought of you.

  9. #69
    Quote Originally Posted by Arian21 View Post
    Let's say you get 1 unlucky coin per loot bag and you'll need 10-20-30 or w/e you think it's suitable, to buy a 502 item that drops from LFR

    My guess is Blizzard must have a similar idea about RNG
    RNG make people mad and quit the game.And Blizzard tend to please people with loots

    Yeah, RNG is what makes a MMO, and WoW , well, it's not a really a MMO anymore

  10. #70
    Quote Originally Posted by The Glitch View Post
    3 bonus coins used on Animus everyweek since it launched and never seen a chest token drop. While it is annoying (my last tier piece needed for set bonus) it's just the way things go. Keeps us coming back, else if we got everything too fast, you'd just end up sitting about bored lol.
    Why do you even need set bonus since you are still in LFR since it launched?

  11. #71
    Quote Originally Posted by Shaqur View Post
    Why do you even need set bonus since you are still in LFR since it launched?
    It's called character progression. Your argument is weak anyway. If Method and Paragon can clear heroics on week one or two with an ilvl of about 420, why should anyone ever need a higher ilvl than that? Clearly Blizzard should just prevent you from being able to equip more gear until the next raid is dropped once you hit that ilvl, because anything over what you have is not necessary for what you're doing.

  12. #72
    blizz is adding class RNG

    you MAY log in to the character you logged off as.

    - - - Updated - - -

    Quote Originally Posted by Ryve View Post
    It's called character progression. Your argument is weak anyway. If Method and Paragon can clear heroics on week one or two with an ilvl of about 420, why should anyone ever need a higher ilvl than that? Clearly Blizzard should just prevent you from being able to equip more gear until the next raid is dropped once you hit that ilvl, because anything over what you have is not necessary for what you're doing.

    valid point. why do so many players need to overgear content before they can complete it?
    There is no Bad RNG just Bad LTP

  13. #73
    I'm just glad they haven't given valor weapons =p

  14. #74
    Quote Originally Posted by judgementofantonidas View Post
    valid point. why do so many players need to overgear content before they can complete it?
    A lot of people don't have the skill to maximize their DPS/minimize their damage and they need the extra push to get them through. Which, to be honest, I have no real issue with. Nor the people who want to heavily overgear the content so they can focus on whoring up the meters. It's when those same people start sulking about raid finder allowing people to have epic gear with the same bonuses, only 20+ ilvls lower, or telling them they have no reason to have their set bonuses that I get sick of their garbage.

    I don't remember the last time I downed the final tier boss for the first time while having the full set bonus. True in 25 mans there were some we fed it to as possible. Nor did the entire group have the OP proc trinket or the gear that the final boss drops in advance. It's there for you to keep getting stronger and keep feeling stronger, not because you need it. It's the very reason you wipe on a boss the first time you're trying it, then oneshot it the next week. You've learned the strategy, everyone is hitting harder, the tanks have more health as well as taking less damage, and the healers have sorted out when they will need to pop CDs as well as being able to overheal the hell out of the raid due to more powerful heals and better mana regen.

    Quote Originally Posted by Jinivus View Post
    I'm just glad they haven't given valor weapons =p
    Why would you be glad of that? Your current weapon is ilvl 410, you're ret... Your DPS is heavily reliant on weapon damage.

  15. #75
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    RNG doesn't bug me as much as RNG on top of shitty loot distribution. I had some bad experiences back in the day.
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  16. #76
    Am I the only one that likes the "chance" and RNG part?
    Man I farmed for cards in another game (Ragnarok Online) that had a dropchance of 0,01% to get a little extra powerful.

  17. #77
    Be glad it's not as random as D3 I can imagine QQ if BLizz add D3 rng system into WOW :P
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  18. #78
    Quote Originally Posted by vmagik View Post
    WARNING: Incoming "back in my day" post

    So, yeah... Back in vanilla bosses tended to drop a couple of bits of loot, including individual bits of specific-class gear, between 40 people.

    Nowadays you get the same drop rate per boss for 25 people, plus coin rolls, plus LFR, plus valor items to fill those unlucky slots... And heroic scenarios, and flex next tier.

    ... And the "battlefield barrens" loot, and timeless isle loot.

    So, no. RNG is as much a part of this game as the "horde vs alliance" theme - it's just THERE and always will be. There are other options to avoid RNG but the whole excitement and final "YES" moment that keeps us coming back is down to that slot machine of a boss kill and whether or not this week will be your week.
    Nice post, said beautifully just what I feel and have not the skill to write.

  19. #79
    Even if RNG hasn't been your friend for the last few months, the addition of Flex Raiding in 5.4 will further increase your chances of getting loot. Think about it, if you REALLY wanted to (and if you were in a NM raiding guild), you could actually run SoO weekly on LFR, Flex, and Normal.

  20. #80
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    Quote Originally Posted by Scriabin View Post
    Even if RNG hasn't been your friend for the last few months, the addition of Flex Raiding in 5.4 will further increase your chances of getting loot. Think about it, if you REALLY wanted to (and if you were in a NM raiding guild), you could actually run SoO weekly on LFR, Flex, and Normal.
    How does Flex solve RNG ? Please enlighten me !
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