Originally Posted by
wolfen
Actually, I would like this if they do a legion themed expansion with 10 levels. Dont get me wrong, they will need to another continent or planet into the twisting nether, that you go to from outland, and some how keep some sort of story line consensus...
- 60-70-
~You go to outland to find the black dragons and the netherwing to help with deathwing (before 80), but the black dragons tell you they can never set through the portal again till Nzoth is dead, and the netherwing are being captured by twilight's hammer.
~Blades edge dealing with the black dragons (has become their capital) and moknathals. More rexxar lore, and why he never comes to help us with Garrosh.(both sides). And ogres lore and easier way to do ogrilla rep, with chogall trying to take them. More TH stuff.
~Shadowmoon Valley with the Remnants of the illidari held up (neutral faction, lore to illidan's were abouts), Twilights Hammer ravaging the place, calling upon the old god as well. Netherwing in trouble from TH. Shadowmoon becoming twisted from TH. DW shows up. Minor demon threat. Broken and Draenai love
~Hellfire Peninsula, minor threats from demons (seat), as they have been largely pushed back. The Dragonmaw clan is near death, you kill them, and the last few go to Twilight Highlands. Horde vs Alliance mainly, so back and forth that the lands are split equally.
~Nagrand becoming a warzone a new horde vs alliance. A grave to Saurfang's son. A Bronze dragon showing you the future of garrosh, and his downfall like a timeline quest where you help with canon lore of a horde and alliance party killing garrosh with the help of varian, jaina, voljin, and thrall. A grave to garrosh is placed post 90, with its own little scene that can be seen by both horde and alliance, similar to Cairne funeral. More DRAENAI LORE!!!
~Zangamarsh, cenarian expedition restoring the lands while horde and alliance still trying to kill each other. Battles end when the land begins to be corrupted by th. Alliance and horde face off with them, together, killing some "major" dude, together, then both sides pulling back "honorably". Broken and more Draenai.
~Terrok Forrest, archidrion becoming the Shadow Council capital, summoning demons, bringing forth an eredar. Arrokar neutral faction (if they arnt playable) to kill all the "bad ones". Battle between Horde and alliance. Alliance wins, and pushes horde to the Sunfury Place(have to have a horde flight path so this is the best spot). Worgen's begin setting up shop here (a real village.. quest hub. Not a damn tree).
~Netherstorm. Lots of love to draenai here. Cleaning up now insane Wretched blood elves. Surviving Sunfury that were enslaved join the horde. More Etheral Love. Each faction has a flight point now, Alliance the once ghost town, and horde a Sunfury place.
~blood elf and Draenai zones updated. Blood Elf shows dealing with alliance (as spoken in the 5.1 quests). Draenai wonder if the alliance really appreciates them (lack of lore to there name) and then learn the Alliance is good for them when Orcs attack (garrosh orders), and they remember the past.
Anything else? Nah. Think that's enough to play off of for 60-70. Would keep it cohesive. 90-100, only if this expansion will deal with it, then a full continent of lore to show for it, rather than 6 split up zones, dealing with the actual expansion Post 90.