Heyo!
We started progressing lei shen this sunday, and continued this monday. Haven't had a complete day of wiping yet (Connection issues among other stuff) but we've still managed to squeeze 40 wipes in.
Right now we're still dying sometimes in p1 (rarely) by just 'regular' fails i guess.
In transition one it goes good sometimes, and some other times it goes to shit.
Our setup is the following
Prot pala x2
Holy pala
Resto druid
Fire mage
Affli wlock x2
Balance druid
BM hunter
Ele shammy
Our quadrant setup right now is
North - 1 tank
East - 2 wlocks 1 tank
South - Holy pala, balance druid, bm hunt
west - Resto druid, fire mage, ele shammy.
I'm probably gonna change the hunter and mage to the east quadrant since they have the ability to block 100% of the static shock, instead of just reducing damage taken.
Right now, the east platforms are having troubles sometimes getting diffusion adds, tank being too slow to pick them up (We know that he can't taunt, but they got normal threat table, if you attack em) Or just getting bouncing balls together with static shock, sometimes manages to kill a warlock (If there's adds up on that platform).
South and west are relatively fine, we got warlock portals in the end for helm of command incase someone gets knocked back too far. And since we're 3 on each, taking bouncing balls wont be a problem.
Here's where the bad stuff starts happening.
When we manage to survive T1 (Haven't happend that many times yet) we move the boss to the east platform, diffusion lightning platform.
Everyone except 3 designated people stack up, and we force only 3 ball lightnings to spawn. The spawn damage from the balls is relatively low and easy to deal with, however their attack deals 250k dmg in a 3yard area. So if people stay stacked under the boss, there's a big chance everyone might take a 250k hit right away, and if we get 2x ball lightnings flying in, that's 500k dmg, which is a wipe.
The tactic we have now is to force spawn 3 ball lightnings, as soon as they spawn we spread out and singletarget nuke them down, trying to stun whenever possible. However, we also get static shock during this time, is the idea that we should have killed all ball lightnins before we need to stack up with static shock? Or is he gonna try somehow to solo soak it? (If he got cd on immunities from T1 i don't see how he can solo soak it).
If we figure out that part i believe the rest of p2 should be rather easy aslong as we keep forcing only 3 lightning balls to spawn. Also we're maxing out diffusion lightning pillar in p2, leaving it at lvl 2 + 90% or something so that it gets destroyed. And we're also gonna try to not level up overcharge, keeping it as low as possible.
So how do you handle the ball lightnings without a dk massgripping it? Also, what dps requirement would you say is required in order to push T2 without leveling a second pillar up?
(Here's the logs, but for some reason they got bugged or something :S Says we wiped 8 times on normal and 12 times on heroic.)
http://www.worldoflogs.com/reports/qli4ao07mtjoaq5t/
We have about 6 raiding days left, 4 hours per raid, so 24 hours left to down this boss. Everyone is very eager to get it down before 5.4 hits, any tips at all is greatly appreciated.
Thanks!