Originally Posted by
Emfg
This is coming from both a rogue and monk player. Warriors can be extremely annoying due to their mobility and hard hitting ability. When I play my rogue, the warrior tunnels me to death without me being able to do anything about it because of my shit mobility. Whenever I try to go offensive, the warrior either leaps away or uses die by the sword/shield wall. It helps that evasion is now 100% dodge, but it doesn't help the bleed damage and overpower spam. All in all, warriors are still doing INSANE damage on my rogue (75k slam through feint?).
Then again, when I play monk (this is from experience) It's like it's impossible for me to do, at least playing as WW monk that it. Disable, Fists of Fury, Disarm, roll away etc. It's literally impossible for the warrior to ever kill me. I noticed this when I was playing with a 2100 warrior and my friend (ironically facing the same players with both warriors which was ww monk/hpal) and they could not ever get the monk below 60%, even with 18~ sec CC chains. Meanwhile the monk was doing insane damage because the warrior could barely move or hit him due to parry.