Servers even with the perception of being better or more hardcore would flood with bad players hopping latch on to others. After awhile Blizzard would water down things to suit those people and we would be right back where we are now.
Servers even with the perception of being better or more hardcore would flood with bad players hopping latch on to others. After awhile Blizzard would water down things to suit those people and we would be right back where we are now.
"Privilege is invisible to those who have it."
When the game is losing subs, and youre having to merge servers (connected realms) you dont FURTHER split the playerbase with new realm types.
FFXIV - Maduin (Dynamis DC)
Except the opposite. The player base continues to get better. Just because you have a higher visibility to idiots IN LFR doesn't mean there are more existing. Blizzard has even mentioned that they have to continue making more and more complicated raiding encounters to keep up with the skill(and addons)
By your logic the pve servers would need to block off all pvp content and pvp server to block off all pve content. Hell, as a guy who plays on a pvp server who mainly pvp, I hate getting jibed by heroic pve player. I have no option but to do pve content if I want the best pvp gear. You on the other hand lose nothing from not doing the stuff you don't like. There are "hard" 5 mans (sorry I find it hard to take anyone seriously who thinks Cata or TBC short of a few trash pulls, hard), in the form of hardmodes. There is absolutely no need to do lfr to progress. I know you will hitch about the trinkets, but guess what.. Back in vanilla I wasted countless hours of my life grinding easy mind numbing and boring rep/resist/flask mats/scourge insignias to do raids. So doing a couple lfr's per week should feed your nostalgia, not hinder it.
Last edited by alt-ithist; 2013-10-24 at 05:39 PM.
Originally Posted by Ruargh
Let's do some happy math time here
Straight from the statistics at the bottom of MMO-Champion:
Members
383,258
Active Members
30,594
So let's assume we're working from the 7.7M subscriber number.
That means that the total membership of MMO-C amounts to 4.977377% of the subscribers.
The active members computes to 0.397325% of the subscribers.
Let's go a step further and say that only about 10% of the active members actually post on threads involving game play. That now comes in at a whopping 0.03974% of the subscribers.
This, of course, is all assuming that 100% of the current members referenced above are still actively playing WoW, and 100% of those members completely support the idea being brought forward. Any statements claiming that "the players want this" based purely on the fact that it's posted on MMO-C are most likely not the case.
Saying, instead, that about 1500 players (we'll go for roughly half of the "10% of the active members") support this idea, and then taking that number to Blizzard as the basis for the immediate implementation of said idea is probably over-stating the number of players who would actually jump at something
Last edited by Bleys; 2013-10-24 at 05:41 PM.
A couple hours a week? I'm not sure what heroic progression groups you're looking at, but guilds like Method, Paragon, and Blood Legion run 15-hour days for the 1-2 weeks of each tier with only short breaks and maybe an hour for dinner. The lightest schedule for top-20 raid groups is probably Irradiated with about 20 hours/week, and Midwinter and ScrubBusters at about 30 hours/week for 3+ weeks while the very top are closer to 100 hours/week.
Paragon had 500+ wipes in 12 days on Heroic Ragnaros, which is a 15-minute fight.
http://www.paragon.fi/news/ragnaros-25-man-heroic-dead
or they could just make difficult heroics, that you cant lf for, next expansion that drop lfr loot.
With that you solve both your problems: lack of challenging 5 mans and having to run lfr
Its like a new kind of server, just without the completely unecessary and unhelpfull division of the playerbase.
"And all those exclamation marks, you notice? Five?
A sure sign of someone who wears his underpants on his head."
My god, another one of these anti-LFR posts? Five minutes passed by already?
Look, we get you elitists don't like LFR and want to make people stare at your 'hard earned' (lol) purples, but seriously... *sigh* I should just have a cut paste version of this by now.
1) Logistically, this is wrong. Creating new server types for special snowflakes AKA YOU, emphasis on Flake, is that you are a teeny tiny itty bitty insignificant part of the user base who, get this: DOESN'T PAY ANY MORE OR LESS THAN THE CASUALS YOU HATE.
2) See Stormreaver. EverQuest tried this elitist approach before there was a wow. And while it worked at first, there wasn't enough of a population to keep it afloat. It was full of spoiled pricks who complained everytime someone killed a boss they didn't think should be killed. Even though they get better items, more content and better GM services for an additional $15 a month, they still complained the rest of the community existed. It's impossible to please people like you, you are what we call in the retail industry a 'perpetual asshole'. You will always complain and find things to complain about until you get your way. And when you do, you will complain others get their way too. Furor. Tigole. Those were a couple of the whiniest ones out there, but they avoided it like the plague because of....
3) ... it's the exact oppisite of FTP, it's PTP. PTP is an evil that should never be mentioned into MMOs. Christ there's enough classism in real life I don't want it in my gaming. EVER.
My god man, avoid LFR and shut up about it. Do challenge modes. Try, I dunno, making friends instead of people that show up to raid with you. You want more challenge it's there. Too lazy to find it, you're no better than the casual people you hate. In fact, you're worse.
If you want harder dungeons and raids just bring less people and have some fun nights, like topless raid nights, no one can wear chest armor! Lose a piece of gear can make fights a bit harder and to some funner.
Sorry guys I was distracted by the naked blood elf to my right, I didn't know I was standing in fire.
You make the assumption that players who only want easy content do LFR, it's wrong. I thought challenge modes were so much more fun than standard heroics and I wished some of the mechanics from challenge modes were kept for heroic as well, albeit with some tweaking, it's perfectly reasonable to clear them within an hour with any old pug. Now comes LFR, they're more about convenience than difficulty for me, I like to log on, queue up and get in a raid group, I don't like attending scheduled raid times and I never have since Kara in TBC, while I do play for a large amount of time and through most common raid schedules, I don't want to tie myself down to such a strict schedule. With LFR it doesn't matter if I only have time for one boss, I can do it in the morning before I go to work if I'm up early and just go back and redo it later on, no skin off the raid's nose except clicking a button to find another player. I can't do that with Flex or Normal without letting down the group who I committed myself to and that's why I've never been regularly raiding and interested in PvE character progression until LFR's implementation.
I'm going to guess that number is $500, which would be $182,500 a year. If you're speaking of just electricity/renting the warehouse, this sounds about right for 4 datacenters across the US ~45,000 a year for each datacenter. If you're saying 500,000 a day to keep the servers up and running, you're stating 182M a year. They have approximately 14 datacenters across US/EU. Unless this number includes rentals of all buildings, electricity, hardware, software licenses, staff (well paid ones at that), and let's throw in Asia and Blizzard's side of that including the amount they pay the Company out there to run WoW, this is still very high (by about 160%). With the newer technology and what looks like virtualization of their servers, this cost is only going to reduce as well. I do believe they list this under costs to the Company so we may actually be able to see this in their Profit Report (not sure what info is shared there).
Actually, I support this, as long as no one who transfers to one can ever transfer back. lol
Yes. Most people aren't elitist assholes, its a name that gets thrown around a lot here. In game not an issue, now douchebags in game? That is an issue.
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You think so? I say differently, in fact, they would need to open more than one I bet.