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  1. #21
    Elemental Lord Sierra85's Avatar
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    that "epic" feeling, which i feel has been sorely missed for quite a while
    Hi

  2. #22
    Bloodsail Admiral DrIvoRobotnik's Avatar
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    4th Spec Demonhunting for Warlocks.

  3. #23
    The Lightbringer inboundpaper's Avatar
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    Serious class overhaul for Warriors, and Pandas too just like not appear.
    Quote Originally Posted by Asmodias View Post
    Sadly, with those actors... the "XXX Adaptation" should really be called 50 shades of watch a different porno.
    Muh main
    Destiny

  4. #24
    whats wrong with warriors?

  5. #25
    Playable Ogres, but that's what I've been saying about every expansion (except MoP which was dead obvious.) This time however, it looks more likely than ever, so my hopes are quite high.

    Other than that, content as good as the second half of MoP.

  6. #26
    Deleted
    Quote Originally Posted by Flutterguy View Post
    New character models.
    This. I think I could live without an expansion altogether if we got this.

  7. #27
    -a ton of Dungeons, that have a purpose and good reason to run them. Screw scenarios.
    -epics actually being epic.. not just a reward from the first person you look at.
    -turn LFR into blue gear to reaffirm that it is for non-raiders.
    Free-To-Play is the future.

  8. #28
    Deleted
    The one thing I want is a new class, I don't care what it is or what it does I'd just switch to it and play the hell out of it. I try to tell myself it's not gonna happen but I like to daydream about it sometimes...
    Last edited by mmoc455020c1a7; 2013-11-05 at 08:36 AM.

  9. #29
    stat rework as someone already said. rework dodge/parry and remove/rework hit/exp. at the same time remove reforging and upgrading

  10. #30
    A guild / buddies to play with.

  11. #31
    Less dailies and heroic dungeons that can't be AoE-blasted through by 5 dps in white-quality gear on the first day.

  12. #32
    i would like the option to select expansions and patches, get dungeon/ raid attunement back in the game, a new hero class (no idea yet what that would be... DH cant be it because of warlock) and i would love to see a serious lore quest line were we dont have to search trough databases and online forums to find the next quest, like in SWTOR story quest line.

  13. #33
    Deleted
    The big stat crunch
    Meaningful talents trees
    High polygon player models with sliders
    Progression
    No more cutesy animal races and focus on cosmetic stuff
    More undead!

  14. #34
    Cross fraction raids, so i can go back to alliance (had to transfer to find a raiding guild) I hate horde and my troll main char so much...

  15. #35
    Quote Originally Posted by Zachary View Post
    This. I think I could live without an expansion altogether if we got this.
    Wow. Umm, no. You'll enjoy the character models for a month max, then they'll be common for you everytime you log in, and then you'll begin craving actual content instead.

  16. #36
    Larger and more diverse dungeon system. Better reward system for JP and VP (from the start of the expac).
    Good story-line
    Perhaps tri-spec
    etc..
    etc..

  17. #37
    Quote Originally Posted by xebtria View Post
    rework of secondary stats.

    dodge/parry currently only really work for warriors, semi for dks and absolutely zero for paladins.
    hit expertise is needed by everyone
    elemental shaman gear this tear had spirit aka hit on EVERY item except for four T pieces.
    healers not taking spirit items because they drown in manareg

    this system drips with stuff that is fucked up, it needs some serious overhauling.
    Crazy idea incoming.

    Dodge and Parry give small amount of damage reduction from AoE attacks. Not a huge amount, but it would certainly make melee DPS more survivable in raids.

    Maybe give Spirit a small amount of health regeneration, though this could lead to healers becoming too strong in PvP again. So that's a more dodgy idea to combat people hating spirit gear so much.

    - - - Updated - - -

    Quote Originally Posted by Telomerase View Post
    Like 15 5 man dungeons that are all as difficult as the Cata ones were at release. And about 1/3 as many raids.
    I'd rather they had a modified dungeon setting that allowed you to bring 10 people to any instance (scaling up, obviously) with a premade group. Means you can 'raid' dungeon level content if you so desire.

    More content for more people is always a good thing.

  18. #38
    Demon Hunter Class.

    or Housing

    or Sandbox gameplay
    Paladins are Cool Now?
    What happen to Kalgan?

  19. #39
    Blademaster
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    Zombie dragons.

  20. #40
    new race and class

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