SoM, as I have explained earlier, the mechanics are fine in a way, smooth, responsive, and all that, the aesthetic is good, the story passable (just), and the nemesis system is a nice spin on teh genre....however, the gameplay is shockingly repetative, a common flaw with games that tell you to "go create your own story", and the combat is laughably easy. Sure you can argue its smooth....but are we really giving credit to a game you can literally defeat an infinite amount of enemies by spamming 1 button, with your monitor turned off....I'm sorry, tahts not an arguement over implementation or difficulty, thats just piss poor game design.
Anyway, I made these points earlier (in a short post yes, but enough to give the gist), and the "other person" here selectively ignored them and went on about semantic arguements as is their wont. dammit, I'm replying...must resist....
As for games:
Elite Dangerous.
Been playing it a fair bit and now feel comfortable in scoring it at 7/10.
Though that could drop or rise depending on what content frontier put out soon. base game is brilliant, the aesthetic is brilliant, the feeling of scale is wonderful and you cant help but be amazed when you really do realise the scope of the galaxy you can explore. No other game has ever conveyed teh shear size of space as this one does in my opinion, nor the sense of awe when you jump into a new system and see 4 suns lined up (and then die a fiery deaht from emerging between two of them but hey thats how it goes).
teh controls are responsive, and the flying and combat feel good.
BUT and its a humongous, Kim Kardashian comedy sized But.......its repetative to an obnoxious degree. it lacks action, there are many areas of teh game just underdeveloped, such as mining, player interaction, faction warfare etc.
The game has enormous potential and is light years ahead of any other space sim in its base game systems, and if its expanded content wise to add diversity, and preferably things like better multiplayer elements, faction war fare, a better political system, possibly player owned structures etc...then it will truely be a great game.
Right now its a damm pretty space truckers game. visually great, and with amazing breadth, but very little depth.
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Off all the arrogant down right stupid things for anyone, let alone a mod to say.....
This is a discussion forum, people are supposed to share opinions, for you to arbitrarily decide some have more value than others is just absurd.....
Goddammit, I'm responding again.....but this person....
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great game. very fair payment model, and adds a new direction of innovation in what has become a very formulaic genre.