No. A melee trapper is the only thing I could think of bordering on Rogue, but usually they have range weapons too... Pass.
No. A melee trapper is the only thing I could think of bordering on Rogue, but usually they have range weapons too... Pass.
Stay salty my friends.
I'm a rogue. Want to trade one of my melee specs for one of your ranged ones?
Every weapon will be a hunter weapon. Like every item was a hunter item. Sorry this thread just made me think of something I remembered from somewhere... Something from a long time ago.
Actually a hunter melee spec might be fun but I'm not sure how you'd differentiate it from a Arms warrior. Plus every shot would probably have to become a throw.
No, Never ever!
Melee hunter spec and a ranged rogue spec (with throwing blades!) would be good ideas for 4th specs. How hunters would do it? I have no idea. Probably a talent that lets them equip a polearm, sword, axe or dagger, and not a bow. Rogues could continue to use daggers, swords and axes for their spec. While a rogue with a bow could be fun, and would give another use for bows, thrown daggers feels more right.
i want hunter to be unable to attack in melee range. thats what i want. good ole days
I don't think melee hunters would be viable right now without 4th specs, because it would destroy a hunter spec for many people, but I believe it could be possible to insert the melee aesthetics into the hunter class without changing it, by adding a glyph:
Glyph of the Melee Hunter - while within melee range, your shots appear as melee attacks with a melee weapon from your backpack.
so nothing would change for the hunter as far as mechanics go, but if you were in melee range, and you had a pair of axes in your backpack, your attacks would appear as axe slashes until you got far away. than they would return to being shots.
Warlorcs of Draenorc made me quit. You can't have my stuff.
Low range shots but that needs use on onehanded weapons which we dint have in the game
Melee hunter inpossible but something like hybrid who use 1 pistol and one melee weapon in their hands and have mixed low range shots who aply several kind of dots and some melee abilityes would looks good
Also SVV is more spec that can fill role like this
I'd rather see Ranger class with such a spec + some ranged rogue spec + some heavy weapon spec with caster mechanics.
New classes are more spectacular than 4th specs.
No. If I wanted to play a melee DPS, I would be playing a rogue, warrior, monk, death knight, shaman, paladin, or druid. Would I be pissed if they added a melee spec? Honestly, yes, I would, if it was the optimal DPS spec. A hunter's one "utility" in a raid environment right now is our freedom of movement at range.
You seem to forget that Rexxar was a TBC era hunter, when any hunter spec could dual wield any 1H weapon (except maces). There's nothing in class lore, or any other source really, that states that as a spec within the Hunter class, Beast Mastery has to, or as you put it "are supposed to", dual wield anything, let alone axes.
On topic tho, would I like to see Hunters have a melee spec, or some melee abilities restored? Absolutely not. We're a ranged physical DPS class in WoW. The melee abilities of old were purely so we weren't target dummies at point blank range, back in the "dead-zone" days. In other words, no longer required!
Nah, plenty of melee classes, especially the annoyingly overdone dual-wield classes which hunter would for some reason be likely lumped into. When I play my hunter, it's because I'm in the most for mostly unhindered, mobile ranged combat.
Mountains rise in the distance stalwart as the stars, fading forever.
Roads ever weaving, soul ever seeking the hunter's mark.
Personally, I don't.
Hunters got one of the bigger requests in the form of pet-free play (I'm interested in seeing how this feels actually). Seeing that stat sticks have been gone for a while, I really don't see them ever leaning back towards a melee capacity for the class.