Yeah, so I can hear more people complain about it.
It's almost amusing to me how much the "hardcore players" of this game seem to want it to fail. Any and all convenience added to the game and all you hear is "This shit is too far! The game is ruined!" This game has been a "starts at max level" game since Wrath. Leveling hasn't been a major component of the gameplay since Vanilla. Both new and returning players would be coming because of the advertised content, not the 90 levels before it.
You either die a Varian, or live long enough to see yourself become a Thrall...
Where are sub numbers at now? That's right. I'm not hardcore. At all. And I don't want to see the game fail. That's the thing. People like you look at arguments like this. "I'll bet thats one of those hardcores saying this. Nope. Not on my watch". Because you want to believe that. Because it makes you feel better about yourself. Plenty of people casual as fuck don't want to see this shit. It's because numbers show what it is doing to the game.
And don't speak for everyone "coming into the game wants to skip the first 90 levels". There is alot of gameplay there. Because there are people out there that play the game for fun. Not so they can skip right to the rewards to collect.
Last edited by Seezer; 2014-01-01 at 10:09 PM.
One per account as a freebee (with a flag, so that you would need at least one 90 on the account to receive the boost). Other than that, I would be against it, although it is a tempting offer. As with flying, convenience isn't always a good thing.
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you're acting as if the sub numbers are this low because of this feature which isn't even in the game. of course the sub numbers are lower then they was during TBC, people move on and leave the game, and its harder for a game thats 10 years old to attract as many new players as the amount of people leaving.
i don't think this feature will have any impact on sub numbers, if it is implemented and sub numbers carry on dropping, its for other reasons and not because people have the option of purchasing 90 levels.
if i was joining a new game and i had the option to pay X amount of money to only level 10 levels instead of 100, i'd be more inclined to join that game and enjoy the majority of the content at max level as soon as possible, but thats just me, and others probably feel otherwise.
You're right it does say something but it doesn't mean it says a damn thing about this. Here is a list of points which are more likely directly related to those numbers...
Wrath Raiding Was FUCKING Awful
Heirlooms ruined low level bg pvp
Cataclysm (the whole thing)
Age
Community Attitude towards new players
The game itself
Subscription Costs
Absolutely not, and if it is added I want the price to be prohibitive.
I don't want Bob, a classic Huntard (See the recent Dark Legacy Comic), rerolling priest, powerleveling to 100 at shadow, then have him in my LFG trying to heal for the first time ever.
I want players who buy additional boosts to have to commit to their new character, because they're dumping a lot of money for the boost.
Last edited by Slowpoke is a Gamer; 2014-01-01 at 10:18 PM.
FFXIV - Maduin (Dynamis DC)
I want it in, but only if you already have a certain amount of maxed toons on your account.
So long as it has a precondition of at least one level 90 already on the account, I see no problem with it.
If the quality of the people who've leveled up and are now playing in LFR are anything to go by, skipping the leveling experience isn't going to cause too much of a drop in quality... there isn't much room to drop lower anyway.
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So you're saying if I were to go and grab somebody that has never played WoW in their life sit them in front of a screen with a toon freshly dinged 90 in an LFR, LFD, or proving grounds they would perform the same as a player who just got their first toon to level 90? (assuming the same class, and gaming background up until playing WoW) My hypothesis is the player who actually got the toon to 90 would do better in the same gear, spec, and class. I'd wager that most people would bet their money on the one that leveled as well.
yes. i want it just to piss off anyone that thinks leveling teaches you anything.
Tl;DR - No.
Paying to be boosted to (insert level here) is a bandaid for a symptom and does nothing to address the underlying issue. Ignoring the subset of people who would always pay to be boosted to (insert level here) regardless of their perspective on the ease or difficulty of leveling, and only considering the people who from their perspective feel pressured (whatever form of 'pressure' it may be): if you have people who feel pressured to pay to boost a character for which they already pay a subscription, then there's a problem with game design. It's to be expected however from an MMO that is 9 years old and ties character progression to levels (among other things). But level boosting is not the answer.
2021-09-21
23:02 chelly: bobs and virginia
-LOL @ wrath raiding being awful. Wrath had some of the best raiding to date
-The people the stick to low level pvp are an extreme minority. The people that pvp period are a minority
-Community attitude toward new players AND players period has always been shit.
-The game itself? Did you just put that there to make your list bigger?
-Sub costs. $15 is nothing. It's a pizza.
Backwards, the side of support was that you could take someone who put forth the effort to do the research and a fresh 90 who would probably do as well or better than the average nobody who did level to 90. The reason for this, as commented on, is that so much of what you use for leveling and order isn't used in Dungeons or Raids. Most of the abilities you have you rarely use or often do not use properly when leveling because the game doesn't explain it. (Looking at your Pillar of Frost).
The real "performance" in this game comes from rotations and slight movement abilities. Hell, we still have people at 90 now who can't do the tight rope on the isle... at all. Neither of those comes from leveling.
We already have Raf, and you need to at least see your class a little bit
Sure, why not. It won't give someone an unfair edge, and I'm sure it will be utilized by people that were previously unwilling to level a bunch of alts because of the grind. I personally wouldn't use it though. Granted I have a level 90 of each class at this point already, but I wouldn't use the service even if I didn't.
Would a better answer be making the leveling process less grindy? Perhaps.
As someone who has more alts than some people have guildies, I would love this. I think it should have a requirement that you have one 90 of each class on your b.net account though. Giving it to just anyone would certainly increase the number morons who don't know how to play their class at 90. Granted in WoD they'd have another 10 levels to learn, but that really means nothing when the people who did 1-90 never learned.
There's also the fact that leveling that many characters doesn't really take all that much time, so if you really wanted it, all you had to do was spend a month or so to level up the classes you don't already have.