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  1. #161
    The Lightbringer Zathrendar's Avatar
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    I am not usually one to complain about frost mages, but they don't seem to have endured any significant nerfs, either. Sure, they've been scaled back, but like warriors, the nerfs are a rather minor concern. Why warlocks lost a damage on the move spell that is hardly game-breaking, is beyond me. I suppose it's driven by similar balancing concerns as those behind making PoM/Poly no longer work, when PoM is arcane only.

    According to some people we should just 'deal with it', though.
    Last edited by Zathrendar; 2014-04-04 at 06:24 PM.
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  2. #162
    The Patient Puuhis's Avatar
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    Most of the changes make perfect sense to me but as some other's not removing CoE is slightly questionable.

    I personally have used Soulshatter quite literally once or twice this expansion. You will never be needing it unless your tanks are incompetent or you are starting to hit the mobs 5 seconds before the pull. With the removal of vengeance the AoE snapthreat of tanks will also be relatively stronger.

    The removal of Fel Flame is a good thing IMO. It makes moving a lot more punishing and forces you to plan well ahead. Destro will still have conflagrates and rain of fire, demo can pool demonic fury and go meta, affli can refresh DOTS. There's also always KJC if the movement is absolutely necessary. What comes to pvp they are also removing the silence portion of interrupts so you'll just have to start your cast again. Affliction might need some tuning though but if killing totems is so important you could always use an imp and with the other nerfed pet abilities it doesn't come with a big cost anymore.

  3. #163
    The Unstoppable Force Jessicka's Avatar
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    Quote Originally Posted by Thaladhrun View Post
    Um, when was Fel Flame ever an issue to anyone but the mentally... slow? Why on earth would they remove it? I haven't had the time to review the other classes' changes barring mage, which seem ok mostly, but I hope they will be nerfing CC across the board, including warrior CC.
    Nope, melee keep all their gap closers and interrupts.

    - - - Updated - - -

    Quote Originally Posted by Puuhis View Post
    Most of the changes make perfect sense to me but as some other's not removing CoE is slightly questionable.

    I personally have used Soulshatter quite literally once or twice this expansion. You will never be needing it unless your tanks are incompetent or you are starting to hit the mobs 5 seconds before the pull. With the removal of vengeance the AoE snapthreat of tanks will also be relatively stronger.

    The removal of Fel Flame is a good thing IMO. It makes moving a lot more punishing and forces you to plan well ahead. Destro will still have conflagrates and rain of fire, demo can pool demonic fury and go meta, affli can refresh DOTS. There's also always KJC if the movement is absolutely necessary. What comes to pvp they are also removing the silence portion of interrupts so you'll just have to start your cast again. Affliction might need some tuning though but if killing totems is so important you could always use an imp and with the other nerfed pet abilities it doesn't come with a big cost anymore.
    Pooling Fury for movement is about the most retarded waste of the resource that you can do with it.

  4. #164
    The Lightbringer Zathrendar's Avatar
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    But the voidwalker having Disarm was a problem?

    - - - Updated - - -

    Quote Originally Posted by Puuhis View Post
    The removal of Fel Flame is a good thing IMO. It makes moving a lot more punishing and forces you to plan well ahead. Destro will still have conflagrates and rain of fire, demo can pool demonic fury and go meta, affli can refresh DOTS. There's also always KJC if the movement is absolutely necessary. What comes to pvp they are also removing the silence portion of interrupts so you'll just have to start your cast again. Affliction might need some tuning though but if killing totems is so important you could always use an imp and with the other nerfed pet abilities it doesn't come with a big cost anymore.
    Interrupts come with lockouts, as I am sure you are aware. This isn't a sensible removal of the spell. Or should they remove Ice Lance from frost because it may be used to destroy a totem? No wait, best not to answer that, Blizzard might go do just that.
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  5. #165
    The Unstoppable Force Jessicka's Avatar
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    Quote Originally Posted by Thaladhrun View Post
    But the voidwalker having Disarm was a problem?
    All disarms are gone. Yes, that means Casters can be interupted and locked out, melee are basically immune to anything but the most basic of CC.

  6. #166
    The Patient Puuhis's Avatar
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    Quote Originally Posted by Jessicka View Post
    Pooling Fury for movement is about the most retarded waste of the resource that you can do with it.
    You can also not cast anything or spec KJC. More interesting decisions is not in my opinion never a bad thing.

  7. #167
    Quote Originally Posted by Liquidsteel View Post
    Overwriting dots will be a non factor in WoD due to snapshot removal.

    Afaik eclipse will still snapshot, but it's not as bad as you're making out.
    Run simcraft for a boomie with no/light movement and run it again with heavy movement. The dps diff is abissal.

  8. #168
    felflame is a pvp spell not pve.

    wanna remove felflame? OK. remove shocks, icelance, infernoblast etc etc etc. or better yet, remove spell reflect effects


    #edit: lost my shit. my point still stands
    Last edited by Zharradan; 2014-04-04 at 07:12 PM.

  9. #169
    Deleted
    We're talking about WoD not 5.4.

  10. #170
    Quote Originally Posted by Jessicka View Post
    All disarms are gone. Yes, that means Casters can be interupted and locked out, melee are basically immune to anything but the most basic of CC.
    Pretty much. Still waiting for the warrior nerfs they said. Still waiting..

    - - - Updated - - -

    Quote Originally Posted by Liquidsteel View Post
    We're talking about WoD not 5.4.
    Huh? You mean WoD where melee is unstoppable except for a few cc's. Casters can still get interrupted despite being IMMOBILE. Warriors still conveniently having a root outside of root dr's on top of spell reflect and short cd berserking rage. I am not even going to start with their immunity to mesmerize effects and that thing is already nerfed to 30 sec cooldown. By the time it is up, they already have a way to remove it.

    How convenient to be a warrior. Ugh.

    Yep.

  11. #171
    The Lightbringer Zathrendar's Avatar
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    Plus charms and fears share DR.

    Quote Originally Posted by Liquidsteel View Post
    We're talking about WoD not 5.4.
    Indeed, and the problem still exists.
    Last edited by Zathrendar; 2014-04-04 at 07:27 PM.
    Start trying to work out who deserves what, and before long you’ll spend the rest of your days weeping for each and every person in the world.

  12. #172
    Quote Originally Posted by sugarfree View Post
    Huh? You mean WoD where melee is unstoppable except for a few cc's. Casters can still get interrupted despite being IMMOBILE. Warriors still conveniently having a root outside of root dr's on top of spell reflect and short cd berserking rage. I am not even going to start with their immunity to mesmerize effects and that thing is already nerfed to 30 sec cooldown. By the time it is up, they already have a way to remove it.

    How convenient to be a warrior. Ugh.

    Yep.
    You're forgetting about Hamstring going passive and being baked into certain core abilities. So even if we do choose KJC and try to go anywhere, we actually won't be able to.

  13. #173
    Cool, tank dies, I'm the next to die and have no ability to escape it.

    Also no instant damage for all three specs, perfect solution to the warlock domination of 2% adds, totems, banners and the like. We're clearly too strong in that regard and it should fall on other classes to be able to provide low instant damage.

  14. #174
    I didn't expect the dumbing down to be this much. We had too much raid utility so instead of making other classes better they just cut it all away. I'm a little worried that this end of instant spells etc is going to negatively affect raiding. Seems like the bosses will be fairly bland. Lots of this spell is stronger now, but we are taking this one away.

    So sad to see soulshatter go, one of my favorite spells for so many reasons.

  15. #175
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    Quote Originally Posted by sugarfree View Post
    Pretty much. Still waiting for the warrior nerfs they said. Still waiting..

    - - - Updated - - -



    Huh? You mean WoD where melee is unstoppable except for a few cc's. Casters can still get interrupted despite being IMMOBILE. Warriors still conveniently having a root outside of root dr's on top of spell reflect and short cd berserking rage. I am not even going to start with their immunity to mesmerize effects and that thing is already nerfed to 30 sec cooldown. By the time it is up, they already have a way to remove it.

    How convenient to be a warrior. Ugh.

    Yep.
    I'm not talking to you

  16. #176
    Yeah, if I were huge Affliction fanboy I would be counting the days until my sub ran out. I feel bad for you guys that play it all the time. The spec is literally going to be about 10 percent of the difficulty it is in Mists, even with Affdots. No snapshotting, no execute rotation changes, no Drain Soul add sniping.

    And Cataclysm Demonology had AWFUL mobility even with Fel Flame. Fel Flame is only as powerful as the devs make it.

  17. #177
    Gonna miss fel flame Hope they change their minds.

    Affliction is going to be so boring if they don't add some spice back into it. I'm actually shocked they didn't come down much harder on Destro out of the gate. I thought for sure they'd put shadowburn down to one ember from two. Still plenty of time I guess.

    I know they've been around for some time now but I really hate the 100 talents. The pet choice is so boring - and I feel like it makes the imp redundant unless you need a dispel. Cataclysm is fine I guess, but of course I doubt it will be ideal single target. And the left talent... well none of those look like much fun, let alone useful. I almost feel like they're all imposing restrictions and penalties rather than real benefit.
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  18. #178
    The Unstoppable Force Mayhem's Avatar
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    people calm your tits, really this is alpha, we´ll get nerfed when beta ends you know this, everyone knows this, you can´t really have forgotten all the other addons already
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  19. #179
    well at least this fixes our flavor of the month problem
    my rank 1's from years ago don't mean dookie now lmao

  20. #180
    The Lightbringer Zathrendar's Avatar
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    Quote Originally Posted by Ziharkk View Post
    well at least this fixes our flavor of the month problem
    True, if warlocks were warriors, or PVE were PVP.
    Start trying to work out who deserves what, and before long you’ll spend the rest of your days weeping for each and every person in the world.

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