Originally Posted by
lappee
Starfall cancellation was added because they wanted to remove its op-ness from pvp. The OOC thing was added because of pve.
Its a very clear mechanic that has its downsides, the fact that you want it to be easier to use because "other classes dont have penalties like that" just makes me wonder, do you really want to play a druid or some of those other classes?
QoL changes doesnt make the game better. Homogenization of classes just makes it worse.
Homogenization is bad bad bad bad bad, New systems are good for the game as long as they're implemented properly
You've no idea how the mechanic works in WoD, you also have no idea of the numbers.
Displacer beast is a talent, a very good one, so it has some penalties. sounds fair to me
Might of Ursoc is a "very" strong defensive cd (as well as very situational), and we'll have plenty of others too in WoD. If one cant plan ahead a starfall use then the penalty is very well deserved.
Stampeding roar will have only one glyph and it will be very baseline for pve so theres nothing to QQ about that, for pvp its another matter but then again you'll have more decision making (as there should be)
and they are updating our aoe mechanic, so whats the whining?
Being "on par" with other classes is fine as long as the differences are still ~5-20%. Getting all classes to deal the same damage in every situation is just bad for the game
I've no idea what moonkin error margin you're talking about.