Originally Posted by
Stellan
I would assume most the profession perks will disappear as many are combat advantages including enchants, of course.
Alchemy - Longer Flask Duration and Enhancement Flasks along with a trinket.
Blacksmithing - Two extra Gem Sockets.
Enchanting - Two Ring enchants.
Engineering - Several 'toys' that can benefit raiding including speed boosts, massive stat procs on gloves, and artificial bubbles.
Herbalism - On use Haste ability.
Inscription - Stronger shoulder enchants.
Jewelcrafting - Three stronger Gems.
Leatherworking - Stronger bracer enchant and cheaper leg enchants.
Mining - Stamina stat bonus.
Skinning - Critical Strike stat bonus.
Tailoring - Cloak enchants that can proc and cheaper leg enchants