Originally Posted by
Zellviren
A wider issue, and arguably a secondary one, is what tier Colossus Smash should go onto. It's difficult to find an appropriate tier, because we're talking about a rotational attack which is something that doesn't necessarily fit in any of the current tiers. To me, that implies a need for an entirely new tier in order to make the choice compelling. In order to free up a tier, here's the route I'd take:
Tier 1 (15): Juggernaut, Double-Time, Warbringer
Tier 2 (30): Enraged Regeneration, Second Wind, Impending Victory
Tier 3 (45): Storm Bolt, Shockwave, Dragon Roar
Tier 4 (60): Mass Spell Reflection, Safeguard, Vigilance
Tier 5 (75): Avatar, Bladestorm, Ignite Weapon/Gladiator's Resolve
In short, I've removed the tier including Staggering Shout, Piercing Howl and Disrupting Shout and replaced Bloodbath with Ignite Weapon/Gladiator's Resolve. This is because I'd prefer to see Piercing Howl as baseline, and warriors don't need either Staggering or Disrupting Shout at all with Pummel and Intimidating Shout as baseline. I've replaced Bloodbath because Ignite Weapon is a DPS increase, similar to Avatar and Bladestorm, while Gladiator's Resolve should arguably come in before level 100 to give players a chance to learn it before end game.