well i would say that being able to cast hellfire/immolation aura on a target and not having to be in melee range would be a good start tbh, melee range aoe never made sense to me for a range dps.
well i would say that being able to cast hellfire/immolation aura on a target and not having to be in melee range would be a good start tbh, melee range aoe never made sense to me for a range dps.
Cannot really understand why people instead of proposing fixing a spec are asking/think to nerf the other spec. Warlock is apure dps spec. Why is it weird to do better damage than others in -say- AOE fights?
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Depends on which spec is the outlier really. By all accounts, Destro is the one ahead of the 'norm', rather than Demo being significantly behind it.
In terms of fixing Demo's AE, I can kind of envisage Immolation/Hellfire being put on the target and it functioning both as an AoE DoT, with a secondary "Unstable Magic" kind of effect so you don't get bored. Might be a bit to Magey though.
well as ive mentioned b4, any opinion that relates to the numbers that a spec does is pretty pointless due to no tuning pass but i can understand that ppl are airing their concerns.
well an aoe DoT makes more sense to afflic than demo tho and afflic's aoe is worse than demo's imo(dk's old wandering plague would be awesome for afflic along with pestilence with a cd instead of soul swap), but from a mechanical pov, having your target's blood boil and pulsate fire and dealing dmg to all enemies within range would be cool.
Last edited by mmoca748dddcc2; 2014-08-01 at 02:52 PM.
It might help to have the AoE pulse of Hellfire centered on your pet instead of you. A glyph maybe?
My issue with FnB Chaos Bolt is that it invalidates Cataclysm as a talent choice for Destro. IMO they should just shut off Charred Remains while FnB is - kind of like with Grimoire of Sac.
Makes no sense to even offer Cata when AoE bolt outperforms it in every single way. Which is a shame, because thematically Cata is as Destruction as it gets.
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Last edited by mmoca748dddcc2; 2014-08-01 at 03:45 PM.
MF was my talent of choice for the majority of ToT as well as the first tier this expansion. The passive radius increase was superb for Destro. It's only the (stupid) 5.4 incarnation of MF that is completely useless.
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Making Charred Remains not affect FnB would be one potential solution, but TBH I think it's mostly a tuning problem at this point and that mechanically there's nothing wrong with CR giving FnB-CB.
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Or wait and see how many fights F&B CB actualy affects.
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The damage appears to be incredibly close. I was doing around 50k dps once I started to get a grip on the fight so the infernal was only doing around 2.5k dps which really doesnt seem like much. I decided that the bonus damage on the shadowburns was worth far more with cleaving havoc.
EDIT: Will leave this here because it might be somewhat relevant but I thought this was the destro section, my bad.
Last edited by mmocbda1070cab; 2014-09-09 at 03:17 AM.
Meh, I still think hellfire/immolation aura should be scrapped and replaced with shadowbolt volley/doombolt volley. As it is now, Hellfire does more damage to ourselves than to the enemies, and if they do "cast on target" it will still be the same as before, but this time you do not need to run into melee to be even useful. The only problem with immolation aura is it requires us to be in melee, while cast on target fixes this, it still degrades the spell in lore and gameplay value (yay, ima shadow priest now).
This would be the easiest fix, or at least a starting point for a better one. Have Hellfire/Immolation Aura require an enemy target or self target (no targetting allies and limit Immolation Aura to 1 target at a time), and all of a sudden Demo has a spammable, ranged aoe option without contributing to button bloat. A 12 sec instead of 15 sec cd Hand of Gul'dan/Chaos Wave could help as well. Hellfire's self damaging effect (which should be retired imo) could be preserved in a glyph (Glyph of the Masochist) for all the old school fans of it.
Last edited by Roujeaux; 2014-08-02 at 03:57 AM.
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Once upon a time hellfire was the most effective aoe, I don't mind it hurting us solong as it returns to being the most dangerous aoe spell, the biggest problem is the whole melee range on it, now if demo had more then just hellfire requiring melee range sure that would be fine by me
But hey melee caster would be at a disadvantage without some more beef to em.
Of only we could get gosac back with +5 fury gen to attacks and maybe letting us choose the spell that the demon gives us
Hell even a reason to use something other then our guard would be nice
If they don't change the AoE for demonology, that would not be so terrible. However, they need to make it so that "ranged" abilities on raid fights can't hit the demo warlock, similar to the way that mistweaver monks are often not targeted by range spells that can hit other healers. Otherwise, moving in to do AoE can lead to [mechanic of death] hitting the tanks and melee.
I really doubt blizzard will do that.