So we stop clogging up Ryme's awesome SimC result thread with ShadowCraft questions, here is a thread for ShadowCraft discussion.
If you see results that seem questionable or find bugs put them here.
So we stop clogging up Ryme's awesome SimC result thread with ShadowCraft questions, here is a thread for ShadowCraft discussion.
If you see results that seem questionable or find bugs put them here.
Fierydemise-ShaowCraft Engine Guy
Rogue Chat-Blogging about Rogue PvE and Theorycrafting (Twitter)
Rogue IRC: #Ravenholdt on Quakenet
As i posted in the wrong thread (sorry Ryme^^) Shadowcraft seems to prefer dagger offhands for combat, at least on weapon ranking.
Actually equipping a dagger and then running shadowcraft shows it as a dps loss though.
Thats what I've been seeing as well, I mentioned it to Indz who is looking into the item rank lists because they are behaving very oddly on weapons. I suspect the cause is related to the rank lists being generated by a simple EP computation rather than a full model run and that EP computation doesn't take into account weapon speed. If that is whats going on the engine does agree with SimC's results but the ranking UI isn't accurately reflecting things.
Last edited by fierydemise; 2014-11-20 at 09:20 PM.
Fierydemise-ShaowCraft Engine Guy
Rogue Chat-Blogging about Rogue PvE and Theorycrafting (Twitter)
Rogue IRC: #Ravenholdt on Quakenet
Mostly irrelevant, but SC is suggesting taladite gems in gear below ilvl 600.
Same with the heirloom weapons, which wont take them.
Which in itself is very unclear in the game, as the error message just sais "requires item level 600 or higher" or somesuch, and the items are 620 at 100.
I presume this is intended due to the 2x guaranteed sockets with bonuses they have compared to new 620 daggers.
Minor issue though, entry level gear and all.
The crusher enchant isn't shown as an available option for <600 gloves (i.e: T16 set pieces), considering it blows the other available options out of the water, it should be. Also the haste glove enchant is shown as 11 haste vs 25. This will be irrelevant later on once everyone upgrades their gear, but for now it is a minor problem.
Last edited by mmocc94d07359d; 2014-11-20 at 10:44 PM.
I cant use SH atm. Oceanic realms are non-existent according to Armory, therefore SH cant bring my character up.
Sucks!
Rogue Forum Moderator (formerly Mugajak)
Former Electric Sheep Recruitment Officer (They're Great!) - Kaeldraens
It's telling me that I can enchant them, and gem my Heirloom... And that the 620 is BiS prefor Heroic Warforged weapons... o_o
Is that simply because that they have 2 gems sockets?
You can Enchant Heirlooms with enchants under item level 600 requirements; Send the Enchant vellum, and the Heirloom to a character under... I want to say 95? 96? (Because of the Item Level scaling of the Heirloom.)
- - - Updated - - -
And updated my Armory, now ShadowCraft is telling me Daggers are BiS for Combat?... Whaaat?
Shadowcraft believes we can gem 2x50 stat gems on them. That's probably why they are listed so high
Possible... I guess I can go find out.
I need to start stock-piling gems anyway, I'll buy 1 extra to see if I can throw it into the Heirloom, since they are technically over itemlevel 600. (Being at 620). If that's the case; +100 Mastery stats per Heirloom Dagger for Assassination is insane, and may out-do my 640/630 Slow/Slow Combat.
Edit: Yeah, I can't. Gem Error message "The Item Is Too Low Level To Accept That Gem." on my iLvl 620 Daggers, with a Mastery Taladite that has a requirement for iLvl 600 Weapons.
Last edited by Nykko; 2014-11-22 at 03:40 PM.
is shadowcraft working? hasnt worked for me on my rogue. just has --- for dps with all my stuff there... says Error contacting backend engine on the right side.
my character is swyftt on korgath.
Realm= Korgath
http://www.wowarmory.com/character-s...gath&cn=Swyftt Rogue
http://www.wowarmory.com/character-s...th&n=Chimpyman Druid
Having the same problem - error contacting back end.
Also, is there any work around for OC players since the armory isn't working for us? Can't update it, have tried inputting gear manually but things with sockets and "Of the X" items can't be added properly
The drop-down menu does suggest daggers for me, but it comes out behind when I actually select one.
Edit: SC currently reports using the lvl 90 food buff and flask, so I assume it's also using the lvl 90 potions?
SC suggests using Mark of the Shattered hand on both daggers as sub but the bleed just refreshes when it procs. Can anyone more knowledgeable than me or decent at using simcraft tell me if it's actually better to use the 500 mastery proc enchant on one dagger?