Originally Posted by
Ermahgerd
It's not really broken, it's just god damn clunky is all.
Glyph of ToK STILL not baseline. Glyph of Freedom Roll being made a glyph? Those glyphs alone make WW monk clunky and broken. Get rid of tyhe Glyph of ToK and you can pick the glyph that increases the range of FoF by 5 yds.
I don't get why blizzard doesn't make that shit baseline. The fact that those glyphs are 100% and absolutely mandatory is simply stupid. It's also damn frustrating that I no longer have an instant heal when every melee hybrid has one. Not to mention our freakish set bonuses which don't make any sense. The roll one is only ever used when tunneling a healer anyways since most of the time you have chi when being kited anyways and the +3 sec on TeB is just a slap in the face.
I want my f-ing healing spheres back or make our set bonus make Surging Mist instant cast after you use a Roll. Idk, just f-ing something. Surging Mist is already a pathetic excuse of a heal, doing less than any other heal in the game.
Not to mention freaking Fists of FURIOUS-ly frustration. That thing is the most frustratingly, difficult, clunky shit I've seen in WoW. In MoP it was OK because of its range, but now I have to either paralyze or root my target in order to use it. It's literally impossible to land on a hunter with master's call up. It should have a 10 yard baseline as well as an Entangling Root-type of thing where I don't even need to freaking face my character to the person. This would mean I only need to have a target which would serve as the indication for the game which target to do full damage on.
Or give it the Spinning Crane Kick treatment. You move at a slower pace while channeling FoF but at least you can move around with it. I can't see how this would even be OP when people could easily walk away from you when you're moving slowly, but it would be something so I can use FoF while moving and don't have to stand still IN MELEE RANGE in order to channel my FoF.
Also 45 Jab cost 'nuff said