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  1. #1

    Proposal: Ban all groups from Quick Match

    It is incredibly frustrating trying to queue solo. Your chance of your random group being up against organised teams with perfect comps is really high, at least at the moment. Now I find this game about 500 times more fun playing with friends, but they often aren't on and I'd like to be able to queue solo from time to time without wanting to tear off my face and eat it.

    Why not make Quick Match solely for solo queues? Groups of any size could go into a new queue where full and partial groups vs each other on a (relatively) even playing field. That leaves QM as a strictly disorganised nub v nub contest.
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  2. #2
    Deleted
    You're probably better off posting suggestions on the official beta feedback forums. Just sayin'.

  3. #3
    Quote Originally Posted by Incentiv View Post
    You're probably better off posting suggestions on the official beta feedback forums. Just sayin'.
    I might, just wanted to see people's opinions here first.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  4. #4
    Deleted
    Matchmaker puts groups up against groups. If you queued up solo and matched against a 5-man team(And how do you know this, by the way? Just because they crushed you does not mean they were premade.) then you most likely got added as a fifth to a 4-man party.

  5. #5
    Quote Originally Posted by Mormolyce View Post
    Why not make Quick Match solely for solo queues?
    Then I wouldn't be able to play casually with my friends, which I see as the only purpose of this game.

    So I wouldn't play.

    Hopefully it's apparent from this why that isn't a brilliant design choice.
    "Quack, quack, Mr. Bond."

  6. #6
    Deleted
    I don't really know how HOTS organises it's match making but in league if you have a group of 2 or 3 then the opposing team usually does, if you have a full group of five then the opposite team is very often a group of 5 too. So it tries to match grouped people up. That seems a fair way of doing it. Don't exclude people from a queue but try to match people in groups where possible. It's entirely possible this is how it already does it but the pool of people playing is simply not big enough for the matches to be successful as often as it will be when it goes live. Realistically how do you know when you queue with a friend whether the other team has a duo as well unless you've been asking them every time?

  7. #7
    Deleted
    I would love to see separate queues for solo/duo and premade's. It is so obvious when you are up against a 5stack and it is not even a little bit of fun.

  8. #8
    Deleted
    Have had it happen a few times. And against a 5 stack you really have no chance what so ever. Perfect comp setup and the ability to instantly work as team makes it pretty broken. Dont understand why blizzard didn't see it coming.

  9. #9
    Deleted
    Quote Originally Posted by Alexton View Post
    Have had it happen a few times. And against a 5 stack you really have no chance what so ever. Perfect comp setup and the ability to instantly work as team makes it pretty broken. Dont understand why blizzard didn't see it coming.
    They probably did, but the thing is, people will cry and moan, but will continue to play it. Same with other games really.

    Maybe they don't have big enough pool of players at the moment. So they make sure people can play at least. Tho it doesn't mean a fair fight.

  10. #10
    The game always checks Number of people/Rating-->Cant find anyone?-->Starts adding random people and you get those crappy games.

    You can test yourself if you are high rated and doing quick matches at night when everyone is mostly doing hero league, yay for 10min queues compared to 30 seconds solo queue.

    Most of the time the teams are pretty balanced in terms like 2/3 premades vs 4/1 and similar but when there arent enough people, you get what you posted.

    This happens in every game and will continue to happen so people wont have 30min queues.

  11. #11
    Quote Originally Posted by Caine View Post
    Matchmaker puts groups up against groups. If you queued up solo and matched against a 5-man team(And how do you know this, by the way? Just because they crushed you does not mean they were premade.) then you most likely got added as a fifth to a 4-man party.
    Unless the 6 minute rule happen.

    The game tries to match people in premades with other premades, but if there arent enough people to match, it'll just throw them against whoever it finds. The 6 minute rule is the one that needs to go. At least until the game has enough experienced players to make the matchmaking fair.

    We feel that better games generally come from matching arranged teams with one another, and random teams with other random teams, and the Heroes matchmaker actually prefers to create games this way. Due to the relatively low Tech Alpha population, however, we’ve configured the matchmaker in such a way that it currently allows arranged and random teams to play against one another if an opposing team with a similar-sized party could not be found. We’ve done this in order to get you into games faster, rather than making you wait when a more suitable matchup isn’t readily available. As the pool of invited Heroes testers is increased, these situations will occur less often. Eventually, the matchmaker will be able to consistently match arranged teams against other arranged teams and random teams against other random teams.
    Source, it's from alpha but still relevant.

  12. #12
    Deleted
    Quote Originally Posted by SadWarrior View Post
    They probably did, but the thing is, people will cry and moan, but will continue to play it. Same with other games really.

    Maybe they don't have big enough pool of players at the moment. So they make sure people can play at least. Tho it doesn't mean a fair fight.
    Don't think so tbh. League and dota2 are still growing and if people get angry with Hots its just as easy to move to one of the others. If this stay in game after launch i sure as hell wont be playing it.

    Its 30 levels until you get a chance to go ranked and if you get stomped for hours on end i'm pretty sure most people cant be arsed to get there.

  13. #13
    First, they need to fix how matchmaking prioritizes HOW it assembles groups.

    So tired of it giving the opposing team a healer (or two) and a tank while my team is basically all assassins and specialists...

    If should always try to keep the teams EVEN in terms of # of assassins, warriors, supports, and specialists to the best of its ability.
    There is a thin line between not knowing and not caring, and I like to think that I walk that line every day.

  14. #14
    To clarify, what I'm proposing is that the Quick Match queue be split into two queues: 5 solo vs. 5 solo / 5 group vs. 5 group (group of any size 2-5... or maybe 1-5, ie just like the current system).

    Now I get that behind the scenes the matchmaking system TRIES to do something similar, but IMO there's probably enough solo queuers now that there could be a PURE solo queue in which you're guaranteed to only play against other solo queuers, even if you have to wait longer. You could make it so solo queue players could either go into the solo queue or the group queue if they wanted. There's obviously the chance that your group queue will get you into a team of 4 other people, which can happen today, so it's not a terrible option. But those people who just can't stand being pubstomped due to matchmaking can opt out of it, at the cost of a longer queue.
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    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  15. #15
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    Quote Originally Posted by Mormolyce View Post
    It is incredibly frustrating trying to queue solo. Your chance of your random group being up against organised teams with perfect comps is really high, at least at the moment. Now I find this game about 500 times more fun playing with friends, but they often aren't on and I'd like to be able to queue solo from time to time without wanting to tear off my face and eat it.

    Why not make Quick Match solely for solo queues? Groups of any size could go into a new queue where full and partial groups vs each other on a (relatively) even playing field. That leaves QM as a strictly disorganised nub v nub contest.
    Or properly queue premades against premades on Quick Match. A simple thing to do.

    - - - Updated - - -

    Quote Originally Posted by Keile View Post
    First, they need to fix how matchmaking prioritizes HOW it assembles groups.

    So tired of it giving the opposing team a healer (or two) and a tank while my team is basically all assassins and specialists...

    If should always try to keep the teams EVEN in terms of # of assassins, warriors, supports, and specialists to the best of its ability.
    I had a game like that, I was the team with the assassins. We got spanked early on but late game we burst the fuck out of them and won.

  16. #16
    Pretty sure it does try to match group sizes.
    Myself and a buddy of mine always play together and constantly run into other duos.
    Regardless, this isn't something you can expect to change simply because its annoying.
    Quick match is called "quick" meaning its meant to be the lowest effort needed to find and complete a game.
    If you want to have an advantage, find some friends. Its much more fun that way.
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  17. #17
    They should absolutely limit premades to 2 people, just like lol does. Atm the whole game is basically forcing you to group up, soloqueuing is hugely punishing in many aspects.

    I get that a big part of most Blizzard games is forced socialization and many people love that for some reason, but this is definitely taking it too far.

  18. #18
    Quote Originally Posted by NoobistTV-Metro View Post
    If you want to have an advantage, find some friends. Its much more fun that way.
    Like I said, of course I play with friends when they're on. But when they aren't solo play is so punishing that my decision tree becomes:

    Friends on -> play HoTS
    Friends not on -> play something else

    That kind of sucks.

    And I don't want an advantage, I want an even playing field. At least, as much as possible.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  19. #19
    It's really not that much of an issue and it will solve itself once more players join the game. The cons for doing this far outweigh the pros, as it will hamper queue times and that will discourage people from making friends/playing with friends and grouping up. If you end up against a 5 stack it means they reached 6 minutes on the queue and you were the unlucky SOB who they get matched against. You lose in 10 minutes, it's not a big deal, and you might even learn a thing or 2 from watching how they play.

  20. #20
    Maybe you should look at how you interact with people in this game, OP. I've been in the beta for about a month and have a win rate of 57% (115W vs 86L). Only 2 friends got into the beta and they barely play.

    So .. every game I play, I look for the people who're not rude, who play reasonably well, who participate in team fights, who communicate and respond to communication (even if it's just pinging the map with your intentions / helping others when they do the same). At the end of the game, I send a friend request.

    I've now got 20+ "friends" I barely know, but I know they make reasonable team-mates. Some of them barely even speak English but that doesn't matter - you don't need to speak to be able to communicate in this game, at least at a basic level.

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