I saw a list of dps rankings across all of HFC heroic at some point and cant seem to find it. Anyone have it on hand?
Edit: Found it, https://www.warcraftlogs.com/statistics/8/#difficulty=4
I saw a list of dps rankings across all of HFC heroic at some point and cant seem to find it. Anyone have it on hand?
Edit: Found it, https://www.warcraftlogs.com/statistics/8/#difficulty=4
Last edited by masterprtzl; 2015-07-20 at 11:40 AM.
Fire/Arcane Mage
http://us.battle.net/wow/en/characte.../Prtzls/simple
Shadow Priest
http://us.battle.net/wow/en/characte...s/Vyrle/simple
Fire/Arcane Mage
http://us.battle.net/wow/en/characte.../Prtzls/simple
Shadow Priest
http://us.battle.net/wow/en/characte...s/Vyrle/simple
The difference between those sims and how the logs play out it laughable.
Oh alright, you already found it!
GL
arms is top 3 on every fight as 2 button spec which is pretty sad
HC is a pretty useless way to gauge dps since there will be a lot of padding and padding classes will benefit more. Best way would probably be to get the logs of each guild's first kill on a mythic boss.
Why else would you want to know DPS except for how it performs in a raid? Hence the logs are a very good source for that. However, as to how effective the DPS that is a different matter. I would say though that the adds in HFC seem to be a higher priority on the whole than in BRF.
If you want a "patchwerk'' type situation then probably the nearest to that is Fel Lord Zakuun (normal/heroic) in this tier. In that case the difference in the logs and the simulation is really not much (except maybe for warriors) and things will change as more people get their BIS.
I'mjust sayign that' we're 3 weeks into mythic and I already see padding on some bosses in our guild which makes the numbers deceptive for someone who's started progressing on those bosses and is looking for a good raid setup. Like enh shaman topping dps on Assault because 50% of their damage comes on useless Iron Dragoons.
Just DPS Dia guys... Flol with all this Bloodboil cleave on tap....
Heh.. yeah, it's going to happen. Watch your marksman on those fights.
1) +50% critical strike on Aimed Shot in first 20% of any creatures life.
2) Kill shot available in last 35% of creatures life.
So, best way to "cheese" meters as marksman is Burn target to 80% and switch to new target. Then once targets get to 35% switch to that target and burn it to ground. This means on fights like Assault, they will be switching targets and letting the raid do the heavy lifting in the center. Then switch to a near dead target and burn it down.