Stomp, Bestial Fury, Crows.
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Here's how theorycrafting before an expansion/patch works:
Implement the talents into SimCraft.
Make APL for the spec as a basis.
Make/add APL components that will maximize how each talent is used. This isn't always straightforward (but it mostly is). Do this a lot.
Do your comparison sims, or whatever.
We're at like, step 2/3 of that process.
Balance changes to talents rarely change how their APL is implemented. It sure does not warrant skipping that step altogether.