Since it was made clear that we will not see big mechanical/playstyle changes to warlocks in 7.1.5, I wanted to put up a thread where we can give a list of 2-3 simple changes, that doesn't touch removal of existing skill/introduction of new skill, but can help us with our current problems.
The goal is to provide some kind of community brain-storming that could be useful for blizzard developers/game designers.
When sending your post to this thread, please try to:
- put only suggestions for your main spec (ex. if you play demo/destro, put suggestion for the spec that you play most)
- suggestions shold not introduce a new skill or significant redesign of existing skill
- suggestions should be short (at most 20 words)
- it should be at most 3 suggestions per post;
- If you want to add your explanation to why you think that suggestion will help us with our current problems, add it after the list.
- - - My suggestions for affliction - - -
Affliction:
1. add out off-combat generation of reap stacks;
2. increase rate of in-combat generation of reap stack;
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Explanation:
I believe that the biggest problem with single target affliction damage now is that we are starved for reap stacks and shards on long single target fights. While as shard generation is increased with 4-pieces of warlocks set by 25%, reap stacks are and will be remaining to be significant bottleneck to our DPS and our ability to use ultimate trait of our artifact.
Starting progression boss with 0 reap stack is not fun!
Looking at reap stacks decay while raid is preparing to pull the boss - is not fun at all!
Some times I get feeling I want to either rage or cry while as I see my reap stacks fall down from 12 to 3 while as raid leader sets markers and (re)arrange the groups.
- - - Short summary of suggestions so far: - - -
I will be updating the list below with most common simple suggestions per warlock spec.
Affliction:
- add out off-combat generation of reap stacks and increase rate of in-combat generation of reap stack;
- reduce number of agony stacks, but keep current damage / clipping stacks by recasting agony has chance to add stacks;
- Siphon Life baseline;
- resolve/improve out-of-range problems with Soul Effigy (if possible) / double dots duration on Soul Effigy;
Demonology:
- Summon Dreadstalkers instant cast;
- improve Demonic Empowerment (instant cast / convert to warlock buff that affects all demons while active);
- Hand of Doom/Demonbolt baseline;
- Thal'kiel's Consumption castable while moving;
Destruction:
- reduce Chaos Bolt cast time;
- reduce Havoc damage transfer but buff all spells to compensate;
- Backdraft / Reverse Entropy baseline;
- reduce Lord of Flames CD;
- chance for dimensional rift to refresh immolate;
Multiple specs:
- Burning rush baseline (all);
- Command Demon for GoSac / increase GoSac damage ( Affliction | Destruction );
Note: '/' is used for 'or'; '|' is used for 'and';