What did you do in wow in the previous expansions that makes current content patches "worthless" or "bad"?
I see a lot of complaining about wow these days, where there seems to be an expectation of more from patches and I'm scratching my head a little. The ICC patch as an example, was basically 3 dungeons and mountains of class changes and interface changes. That was it. The raid was added sure but throughout its cycle, that was all you got until Ruby Sanctum, which was just another short raid, frankly and most players hated it.
I'm not sure what players expect now to stop them complaining? What would you put in a patch that is so far from what we have now, that makes it interesting to you and meets your expectations of lasting months on end?
On the one hand you have players moaning about grinding and it takes forever and then the other hand you have players saying they have nothing to do or the new stuff is just "more of the same".
Argus is far from perfect, with that I can agree and I don't think it will last long - but I don't know if there is an answer to some of your problems other than to stop playing wow all together.
Just a thought