Originally Posted by
A dot Ham
No its true for any game that isn't a simulation of real life.
Take any FPS:
In a civilized society is never okay to murder someone for fun. So there are certain societal rules/laws/norms that get ignored in the context of a "game". Killing each other being the most glaringly obvious.
The second is the level of shit talking that is accepted, expected, and encouraged.
So at this point both you the player, and the developer are picking and choosing what societal norms carry over into gameplay and player interaction.
Today its not okay, tomorrow we'll see.
If you and your Halo buddies have a mutual friend who dies in jeep/offroading accident, and you decide the best way to honor him is by launch a warthog sky high, but the opposing players just want to kill you (as is part of the game) that doesn't make them assholes. Whether they had previous knowledge of your intent or not. Whether after realizing what you are trying to do they continue or not.
The REAL assholes are the ones who think they get put the game on pause, get special treatment, and/or establish new "rules" while they grieve the loss of their friend. Like I said before flowers are cheap, a card is even cheaper... if you REALLY care... send the REAL people in his/her life some encouragement. THEY are grieving... you (these folks throwing the "memorial") are playing house, pretending.