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  1. #301
    Quote Originally Posted by Taeldorian View Post
    Of course it's different. This is a video game where pvp is a large part of the game. If he wants to raid stormwind he can. He has no moral obligations to some random dudes holding a funeral.

    If they really wanted to hold the funeral without disturbance they can do it in a sanctioned area like dalaran or something. If they don't then they're open to whatever happens.
    It's not like they would be majorly disturbed in Alliance zone anyways. Can't attack players in their home cities.

  2. #302
    Banned A dot Ham's Avatar
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    Quote Originally Posted by huth View Post
    That's only true for single player games. Multiplayer games are no different from any other social context.
    No its true for any game that isn't a simulation of real life.

    Take any FPS:
    In a civilized society is never okay to murder someone for fun. So there are certain societal rules/laws/norms that get ignored in the context of a "game". Killing each other being the most glaringly obvious.

    The second is the level of shit talking that is accepted, expected, and encouraged.

    So at this point both you the player, and the developer are picking and choosing what societal norms carry over into gameplay and player interaction.

    Today its not okay, tomorrow we'll see.

    If you and your Halo buddies have a mutual friend who dies in jeep/offroading accident, and you decide the best way to honor him is by launch a warthog sky high, but the opposing players just want to kill you (as is part of the game) that doesn't make them assholes. Whether they had previous knowledge of your intent or not. Whether after realizing what you are trying to do they continue or not.

    The REAL assholes are the ones who think they get put the game on pause, get special treatment, and/or establish new "rules" while they grieve the loss of their friend. Like I said before flowers are cheap, a card is even cheaper... if you REALLY care... send the REAL people in his/her life some encouragement. THEY are grieving... you (these folks throwing the "memorial") are playing house, pretending.

  3. #303
    Deleted
    Quote Originally Posted by Bamboozler View Post
    Don't have to tell myself anything, unlike you. You're like a flea, nothing more than a nuisance or at best someone to laugh at.
    You require venting?

    - - - Updated - - -

    Quote Originally Posted by A dot Ham View Post
    No its true for any game that isn't a simulation of real life.

    Take any FPS:
    In a civilized society is never okay to murder someone for fun. So there are certain societal rules/laws/norms that get ignored in the context of a "game". Killing each other being the most glaringly obvious.

    The second is the level of shit talking that is accepted, expected, and encouraged.

    So at this point both you the player, and the developer are picking and choosing what societal norms carry over into gameplay and player interaction.

    Today its not okay, tomorrow we'll see.

    If you and your Halo buddies have a mutual friend who dies in jeep/offroading accident, and you decide the best way to honor him is by launch a warthog sky high, but the opposing players just want to kill you (as is part of the game) that doesn't make them assholes. Whether they had previous knowledge of your intent or not. Whether after realizing what you are trying to do they continue or not.

    The REAL assholes are the ones who think they get put the game on pause, get special treatment, and/or establish new "rules" while they grieve the loss of their friend. Like I said before flowers are cheap, a card is even cheaper... if you REALLY care... send the REAL people in his/her life some encouragement. THEY are grieving... you (these folks throwing the "memorial") are playing house, pretending.
    Common human decency isn't a myth as much as some gamers wish to believe

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