http://wod-talent-grid-maker.appspot...53113524830208
Let me know what yall think. I know theyre not getting rid of th horrid vulnerable mechanic, so ive been trying to think of a way to improve it.
This is not perfect, the numbers are probably horribly imbalanced, i was just going for concept here.
Wanted to make a much more mobile spec, while leaving our big dmg shot as a stand still ability.
Was going for a more fun, reactive rotation that does not revolve around a terrible mechanic. If a proc is supposed to be up 100% of the time, whats the point of having it be a proc?
2 phase hunter. One mobile phase, one short burn phase. Vulnerability less reliant on RNG and now more controlled by the player. You could go for high upkeep with low bonus, or low upkeep for a very strong burst.
I kept lone wolf because i doubt thats going away.
Besides whats posted, it would be nice to see more traps for ranged hunters, and the old style aspects. But thats not going to happen.