Its always fun to listen to people who don't raid Mythic talk about how easy it is.
Its always fun to listen to people who don't raid Mythic talk about how easy it is.
Appreciate your time with friends and family while they're here. Don't wait until they're gone to tell them what they mean to you.
I also think that, because raiders were conditioned by those types of mechanics in NH and ToS, the current Raiding player base has increased in skill as a whole. I've discovered that even newer recruits are picking up raid mechanics much quicker than recruits from the beginning of ToS.
Professor of History at Dalaran University
So far only done normal, my bunch run a small social progression guild, we've only chilled out and done Normal last week as a full clear, two nights. This week we got the whole place down in a 3 and a half hour session.
The people who I've got now were part of another guild and normal ToS took them weeks to get down. While I appreciate theres a gap between hc and normal we're also seeing the same, its defo easier than tos
It is easier.. but mostly because the one shit shit is gone. Coven is still pretty hard though.
The guilds who go for world first do multiple split runs, practise on the PTR constantly and are generally considered the best players in the game.
Sure, Antorus might look a bit undertuned, but these guilds have experience and a shit load of gear to get them through it as quick as possible.
For every other guild who didn't do the above, they are more than likely not even close to being the same progress.
Aside from that, this raids theme is all about dodging and personal responsibility which is far less punishing to the entire group if one person messes up, unlike ToS which was soaking and 0 chances + wipe mechanics.
Guilds are doing more split runs than ever before, blizzard can't balance around that a ton of top raiders have a bunch of their BIS heroic gear before they ever step foot in Mythic. I think they should remove the Titanforge mechanic too those guilds are almost full titanforged gear from the previous teir going into these new raids. You didnt have this back in the day so its hard to compare.
Obviously Blizz should overtune their raids on purpose to make the "world first" race more exciting. Every week they can nerf 1 boss to make it beatable by the top 2-3 guilds in the world. After 3 months they can fix the new "pre-thun" and after 6 months, they can nerf them just enough that the top 100 guilds can beat the raid.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Antorus: The Burning Throne. Raid, or the morning after hot wings?
On the one hand, we (my guild) is moving faster on Mythic Antorus than EN/NH/ToS (3/11M after 2 days of raiding)
On the other hand, the first bosses are never difficult so its moot. We didn't even get Edge last tier despite getting to KJ with plenty of time.
You can't call a whole difficulty setting casual just because the first 2 bosses are easy.
Be consistent. People didn't call Firelands HC casual because Shannox was relatively simple. They called it difficult because Rag was a monster and Domo was a hard check.
Is this a thing we're doing? Are we really pretending this level of gear inflation is anything that hasn't been happening since Vanilla? In Vanilla if you had just Molten Core gear and decently itemized blues pretty much everything outside of raids was completely trivial. With Vanilla raid gear BC leveling as completely trivial. The only difference is that now there is catch-up gear (as of BC and beyond) so that not only a few % of the players have some form of gear progression.
Let's leave the 0.01% comments please, we don't know the actual numbers.
Again, I don't really know anyone who plays WoW that doesn't raid (or doesn't want to). Maybe they are subscribed but not log in at all. I have exactly one friend who is a pet-battle fanatic, and doesn't raid, but he wants to just cannot commit to a fixed schedule - still clears heroic a few times.
All the people saying how Antorus mythic is gonna be a joke are gonna be the guilds stuck at 3/11m or whatever the equivalent of only killing 3/9 tos or 3/10 NH is - a bunch of shitters who think they are mythic raiders because they can clear the first few easy bosses.
there were plenty of guilds who never even killed 7/7M EN yet still talk about how much of a joke EN was
The guilds clearing the content this fast are both over-geared compared to what was intended to begin the mythic tier and have an army of alts to bring in for the best setups on every single boss. Did you watch the mythic Coven video? They had 2 boomkins, 2 shadow priests, 2 hunters, and 4-5 warlocks. I can guarantee that comp wasn’t used for every other fight, but its damn near perfect for the fight they were doing in the video. Method probably has 100+ toons that can be brought in at a moments notice to try whatever comp they come up with.