Originally Posted by
Skayth
Because first blood doesnt do jack damage next to it. And the Meta uptime doesnt compete with the ability to stack eyebeam (demonic)> dark slash >cs spam
Ive been playing the build for a while, i do more far more damage with ds than first blood. And the Cylce of Hatred is consistently bringing meta down to a nice cd, but, in terms of damage over an entire raid fight? Your best bet here is dark slash. I can get one deaths dances inside of that 8 second window, currently with haste levels fo the gear, and 2 blade dances outside of meta in that uptime. (7.5? sec cd with current haste limits.) With the haste after eyebeam that we get, like our current tier, and if haste levels allow us, I expect us to be able to pull out maybe a third deaths dance, like our current position with all our haste buffs stacked (with lust). That means about 3-4 blade dances between eye beams, and thats if they dont add some heart of azeroth key to make either Eyebeam decrease the cdr or souls to decrease the cd on eyebeam (which are abundant with demonic appetite)
So tell me, why should i do more damage with saving a cd simply to press immediately after eyebeam finishes to give me more dps than trying to meet thresholds and item requirements while also properly using fury, since we now only cap at 100, which is a big thing to get over when youve been playing legion? The answer is, it shouldnt. Dark Slash is a garbage ability, that lets balance team have an easy way of balancing DHs in raids. Want to know how? Make DS the "best ability" on that tier with demonic and nemesis, and balance the class around dark slash uptimes with proc chance on trinkets and such. Its not very hard to see. Its why colossus smash sucks, as that is when Warriors are able to put out their damage. Why the hell would I want that?
So if First blood cannot compete with Dark slash, even with all those thresholds met, then there is something fucking wrong here. I know the game is not balanced around around what i am playing at, but the game will not be balanced either, when it launches. We already know this, and look at every patch. I just dont wish to have the same drama as before, post emerald nightmare, forcing us down a single talent path, no matter what, with the nerfs to momentum and then bloodlet. I even said it in the legion beta that felblade should have never competed with the other three in that tier (hell, i said it should be baseline, and still think so for both specs)... low and behold, they launched and saw felblade never being used, and first blood only being used in arena to use as juke for that 1 second dodge. Hell, noone uses fel eruption right now, between that and momo, and nemesis. Noone has touched that, hence why it got moved on bfa.
Demonic t21 is more about rng, than a colossus smash window. Its asking you, how many souls you picked up that reduced eyebeams cdr while still under nemesis through the course of a long fight. How many chaos strikes you get in that window of haste with eyebeam is all dependent on the amount of fury and souls you had gained and the amount of time chaos strike had refunded fury. Its playing Rng with Rng with Rng with Rng. If colossus smash was like this, then warriors would have said fucked that long ago. What we are getting in BfA is colossus smash. There isnt much rng anymore and you can get in quite a few Annihilations in that 8 seconds, rather going for broke or for rich currently. It feels smooth and far more polished than currently. But it feels like a damn warrior.
My argument is that they will force us down a single path, again, rather than having people whom wish to push out the absolute limits, such as haste breakpoints for blade dance, or enough damage out of momentum (as it doesnt proc off of vengeful retreat), but rather we see all the demon hunters do the same damn thing. Felblade or Demonic appetite (if it continues to proc as many souls as it does, then this may become dominate), into demons blades, into felbarrage, into soul rending or netherwalk, into dark slash into fel eruption, into either demonic or nemesis depending on the fight.