Wotlk with engineering obliterated, otherwise MoP it is.
Aside from how bursty and unbalanced everything was I liked wrath the best.
The structure and design of how to gear, arena participation, class uniqueness.
All of it was great, now that I think about it I actually miss how fast paced it was.
"I don't contemplate, I meditate, then off your fucking head" -Kendrick Lamar
"If you have no sauce, then you're lost. But, you can also get lost in the sauce."-Gucci Mane
"I'm too drunk to taste this chicken"-Colonel Sanders
I have had most fun in MoP cause so many of my friends play at that time, we got to 2170 with our ragtag RBG group and pvp gear set was different. But from gear acquiring and balancing point of view WoD was better unique gear at 2k at least for first season and it was more balanced than MoP. Legion was the most balanced pvp xpac cause of the stat template but reward wise it was awful. So yeah balance and reward wise best pvp xpac was WoD but most fun wise MoP for me.
It's hard for me to just pick one since I've played a different class for almost every xpac it feels like...
TBC - I mained holy pala and didn't really have any alts...
WotLK - I think frost mage might've been my favorite.
Cata - Fire Mage probably.
MoP - Not even sure what I played in MoP, I don't think I really had a main and I played around with mage rogue and priest so not sure...
WoD - Shadow Priest
Legion - Shadow Priest
BfA - I really wanted shadow to be my favorite here, but it feels like we were just left in a weird spot after legion and I think some of that were due to changes made to make us more attractive in dungeons. It's still really fun, but I feel like SP is just not the way I want it to be so for now it's disc.
Overall though... Keeping in mind that PvP has always been a hobby and not my main pasttime because I never met any friends that love PvP apart from 1 person that quit in Cata. But I mean, me and him had alot of fun in Cataclysm, and I hate for me to say this, but I think I had the most fun in Cata when it came to PvP, which is weird because I really didn't like Cataclysm as an expansion, I think some of it was due to the changes it brought to the world, but Fire Mage was so much fun and I actually had friends that I could play with. Now they're all just in their own little bubble and I rarely play with anyone I actually know.
Hm, never thought I'd say that Cata was my favourite expansion. But when it comes to PvP I guess it was just because of how much fun I had with Fire Mage.
i must say wotlk... even ele shamans were good... everyone was good it seems
TBC hands down. Sooooo many fun hours spent in Halaa with my shaman. Back when you could knock people off their flyers. I would get a group of players to chase me then fly up to one of the floating land masses and when they'd get close enough BOOM Thunderstorm. xD
hands down mop. move while casting incinerate, mw monk, arms war..had a blast.
Well, every expansion had horrible things going for it.
- Vanilla was just godhorrible and it was stuck in old MMORPG sense (no DRs on CC, Polymorph lasted up to a minute)
- TBC saw some nice niches, but there were still crucial old MMORPG elements that ruined it - on top of some classes being broken (hello Druids, Warlocks and Rogues)
- WotLK super fast-paced and very unforgiving grounds, PvE had too much of an impact though
- Cataclysm first season was dominated by Warriors, S10 was arguably the best season balance-wise, but they ruined it with sudden MMR change, S11 saw the dawn of Triple DPS, which was just godhorrible to play against
- MoP, unsure why the praises are there as this was the culmination of way too many instant casts, 1-macro BM Hunters dominating and Healers were CC'd (most of them unavoidable) for more than half of the arena match. (I remember watching a Tournament and they had "Time Spent CC'd" stat there, match lasted 8 minutes, the healer was CC'd for ALMOST 7 minutes - the only reason that team survived is because DKs were broken)
- WoD - the dawn of chess-game arenas, You pop CD for their CD, they get CDs faster, if you don't kill, you're dead - it was heavily dominated by rock/paper comps
- Legion - turned Dragonslayer, dunno
If I had to rank them, it would be: Cata > WotLK > MoP > WoD > TBC > Vanilla (and wherever Legion is in there)
That's my 13 cents at least.
I voted TBC. Not for balance reasons, but because it was so easy to get the best gear for PvP, arena was new and you saw all sorts of comps, and I just happened to be on a very balanced and active server for wPvP.
I've done casual PvP since TBC. So far the Bfa wPvP has been amazing (alliance here). Having so much fun
Because Wrath was miles better, MoP was nowhere near as good in terms of spec viability and comp variance.
- - - Updated - - -
Na people that did high rated PvP voted Wrath because that's when it was the best. PvP didn't dwindle down to nothingness in player participation in and after Cata for no reason...
- - - Updated - - -
Exactly, I agree. Ofcourse it's all opinions.
Wrath, Cata (before DS), and late MoP all had very good class design/pvp imo. OP legos and trinkets could be an issue at times, but the gameplay still felt much better. BGs and then RBGs used to be the main thing I did in WoW, but I don't enjoy them as much nowadays.
legion, the pvp template were a godsend, no stupid disparity inpower, only skills.
Damn man, really? Warriors were poor for all of Cata apart from the start. It was fun obliterating geared people with ease with Reck and Avatar but it was obvious it was going to get nerfed. After that there was very little reason to pick a Warrior over a DK or other classes because they hit like wet noodles. I played my Warrior for the whole expac and did enjoy it, but I didn't do Arenas competitively on it because of this reason. I think Reckful also stopped playing his as much due to this too.