Originally Posted by
PaolRagnaros
Now it's the other way around for survival, being mostly melee spec with limited options to go ranged if the situation requires it. I am not saying the spec is perfect -- IMO it could have more ways to stay ranged with downsides of doing so. I like the idea behind of Aspect of the Eagle, but you can not really dynamically use it, due to the long cd. That is one thing I would change, like make it rather an aura, which you could toggle on and off, but going ranged would result in more of dps loss (if losing autoattack is not enough alone). That would encourage ppl to only use it, when there is no other options to stay melee, or kiting is heavily required.
I would also give survival hunters more way to stay safe when melee.. that part is lacking right now, especially in pve. We do have aspect of the turtle, but it's inferior to other melee defensive cooldowns, as it's a huge dps loss and should only be used if there's no other way to stay alive.