Return of Single-Minded Fury
In Shadowlands we see many classes have new/or returning weapon choice options allowing them to equip either 1h or 2h weapons rather than being restricted due to their specialization. I don’t understand why warriors have been excluded from this update. I do realize dual-wielding 2h weapons will result in higher stats (stam/strength/secondaries) compared to 1h weapons, but there are many ways to make them equal in terms of raw stats.
Fury Two-Handed Weapon to One-Handed Weapon Transmogrification
If returning to dual-wielding one-handed weapons (Single-Minded Fury) is actually no longer in the cards, at least relax the restrictions and allow us the option to use our 1h weapon transmogs as Fury. This would be such an easy fix and they already allow this type of customization choice with other classes—it would make so so many people happy.
Additional Weapon Slots on the Character Sheet
From the class preview, we see the return of many abilities for all specializations:
Execute , Hamstring , Ignore Pain , Shield Block , Shield Slam , Slam , Spell Reflection , and Whirlwind are now available to all Warriors to use regardless of their active specialization. Furthermore, Challenging Shout and Intervene are returning, and all Warriors can use them to turn the tide of battle. Shattering Throw is also back, with a new twist—it will deal devastating damage against foes protected by an absorption shield.
I want to believe we will actually need to own/equip a 1h + shield in order to use Shield Block or Shield Slam in both Fury/Arms, but I have my doubts. I can easily see this being an “imaginary shield” tied to the abilities similar to how the Arms talent Defensive Stance already works. I would really love to see warriors get additional slots in the character sheet allowing them to physically equip a 1h/shield and tied-in to ability usage.
Diablo IV previewed the Barbarian’s new Arsenal feature which allows them to have 4 weapon slots on their character sheet. Each weapon (2h Slashing/2h Bludeoning/DW 1h) is tied to a skill and your character seamlessly pulls out the required weapon depending on the specific ability used. It’s a really cool concept and makes the Barbarian feel like a real master of arms able to use the many different weapons at their disposal. I don’t think WoW has to follow this exactly, but additional equipment slots for 1h+shield would be a really cool idea and would allow us to avoid the macros for weapon swapping that used to be required (still are in Classic).