Originally Posted by
Omedon
I have to be honest, as much as I love shadowy particle effects and void themes, the part of me that is a friend to many healer players cringed when I saw the general theme of the effects available from the CoS loot.
Back in the early days of the “surrender to madness” talent for shadow, I remember some of the druids, DKs and warlocks I knew going on rants to the tune of “my battle rez is for emergencies, it’s not part of your damage arsenal,” back before that loophole was closed.
Let’s be real, in a rather broad lane of the playerbase, everyone looks at the healer when they die. It’s not always right, it’s not always fair, but just like “don’t be a new tank on a PUG’s time,” it’s just an unspoken, hardline rule of the WoW community. Given this unfortunate trend, how are all you healer types feeling about the loot effects from CoS, and more to the point, the very idea behind it of “Risk Vs reward” gameplay design?
Speaking for me, for the few times per expansion that I actually queue to heal on one of my 20+ alts, I know I don’t want any players voluntarily contributing to their own demise, a demise that will be blamed on me, more than the encounters themselves already are.