In my day we didn't have World of Warcraft or Guild Wars. We had World War 2, and when you shot at the Germans it aggroed five thousand of their friends!
"A blind, deaf, comatose lobotomy patient could feel my anger!!"
/place tinfoil hat
It's so people who don't even have the time to farm herbs and have lives buy a WoW token and buy potions, as well as those people who I see out herbing regularly that are multiboxing. The only people who gain anything from things being like this are not raiders, the people most likely to burn through gold out of anyone.
MaSs ChAnGeS CoMiNg iN 8.2 wItH nEwW HeRbS n AlCh ReCiPiEs ThoUGh
Last edited by La; 2019-03-22 at 02:26 AM.
*Insert every single ridiculous PC parts detail here that no one cares about*
Classic and Old Design Philosophies
The team wants to put the emphasis of community back into WoW.
Start by removing sharding / forced crz for non warmode zones, bring back server communities ffs. Connect more realms together, merge servers, do something that isn't fucking half assed for once Blizzard.Forced CRZ and Sharding are terrible systems, go look at the classic wow forums to see most don't like sharding or forcing people into crz. fuck this company is run by a bunch of morons when they are getting feedback non stop and they just don't listen. When i last played last year i never saw anyone from my realm which had a high population at the time. I was also sick of herbs / ore nodes disappearing when you get close and players popping in and out as well.
No surrender! 70 Vanguard - The Star Forge
Has there ever been a more lawyer speak answer to a question than the Allied Race one?
Edit: and yeah, glad I'm unsubbed. Zero answers and the only steps taken towards improving the game should've happened years ago. This beyond snail's pace.
All the people hoping for a level squish keep in mind, leveling will still take just as long. The squish is to make leveling look and feel less daunting. The truth is that, more than likely, Blizz will lower XP gains to very minute levels.
Even if Blizz lowers level cap to level 50, it’s still going to take the 22+ hours to level to that as it does to get to 120.
The benefits come from feeling that it’s not as long as well as giving Blizzard the ability to give us talents at a faster rate. It also means the possibility of talentbtrees coming back like what we had from Vanilla-Wrath.
There is the possibility the pros will outweigh the cons, but I really don’t see the leveling process going faster.
I would be MAJOR pissed if I spent hours leveling a toon only to have "Level Squish" happen to it. As in I would quit WoW. I've been playing 11 years and this would be the deal breaker. Leveling time should be seriously reduced IMHO.
Last edited by woofpup; 2019-03-22 at 03:19 AM. Reason: Add something
I know I'm alone in my thinking, but I just want
Flying already, Vendors for PVE and PVP, More Side Content, Mage Tower where art though? and Twinking to be combined with Exp On players
I would love to have a pumpkin transmog all year.
Transmog thing is cool I would love to be able to hide my bracers.... Things are always getting in the way
This. I hope to god they never do it. 120 is not a big number. If they are so worried about leveling taking so long just lessen the amount required per level or make every 3rd level a "free" level. I want WoW to feel like it's been out for 15 years. I want to feel like its grown and power has increased. I don't want to feel like I am playing Classic WoW by being level 60/70. I loved being level 110 in Legion and hitting for really big numbers. I miss that, but god if they ever squished levels, I'd be in the boat with you.
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor