Originally Posted by
sam86
u just came from exp where they gave us legendaries in patch 7.3.5 as ppl were asking since exp started and was pita for progression raiding guilds and also in same exp everyone since beta warned them that AP farming would take ages and they finally nerfed it - again - in 7.3 in last patch possible for game when many left the game already, and u call that they 'listening'? what if they weren't listening then? they would changed it in 8.0 after it get removed from game?
Pruning - as well as the 'new' talent system - happened because balance was nightmare to them, in wrath there was many patches that just come to nerf a weird talent build that make someone op in pve (like rogue sub/ass infinity combo points build) or pvp (like healing protadin), their 'solution' was to remove it all together for a far simpler system that is easier to balance because 'surprising' the passive talents actually had insane effect in-game that ppl didn't think how impactful they were, since WoD and ppl HATE pruning, no one who likes rpg want to lvl to lose more power and abilities, yet blizz is sticking to the end since pruning = far easier balance for game
Do u remember when classes were unique ? When warrior had long but OP cds ? When rogues had the most cd class? when reagents were thing? when hunter pets actually had a presence beside an afk dps bot?