Poll: Which Expansion will be the last?

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  1. #121
    Titan Grimbold21's Avatar
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    Personally, I'd prefer if it stopped at the end of TBC.

  2. #122
    Quote Originally Posted by seleri View Post
    I don't think there's enough of a dedicated community to justify anything beyond Burning Crusade and maybe Wrath. WotLK was a mediocre expansion, imo, but it would be nice to go back to the days of being able to tank as a primarily-frost DK.
    Going by sub numbers during Wrath, and the popularity of Wrath Pservers today, they will do it with 99% certainty if they do TBC.

  3. #123
    I’d like to see cut content done for each. Ya know, the emerald dream, entirety of anjol nerub, the patch we never got in warlords, the high elf ruins island in legion. Really I would just like the osrs treatment instead.

  4. #124
    They will keep going as long as there's money in it.

  5. #125
    Quote Originally Posted by glowpipe View Post
    Ion said it was never going to happen. So no need to speculate about it
    And the current president of Blizzard said "You think you do, but you don't" and look at where we are at now.

  6. #126
    Original Trilogy only.

  7. #127
    Quote Originally Posted by Appelgren View Post
    Thats one of the more "sane" views on it. I can understand your standpoint for sure. Vanilla was fucking epic. I personally dont think that feeling can ever be appreciated on the same scale again tho. Sure.. i can create a toon on classic and get the nostalgia going for a few weeks but for me personally its inevitable to sooner or later realize that it wont ever be the same experience. But i guess thats EXACTLY where the community is divided.

    Ill say this. Im happy for everyone who plays classic and gets to relive those feelings again 100%. Thats epic.
    I dont believe thats possible tho. I wont ever get to relive the same feeling i had the first time i had sex. I think the comparison is kind of similar
    I disagree. While nostalgia is a big part of it... the bigger thing at play here is design philosophy. Classic is closer to a true MMORPG. We haven't seen a true MMO in YEARS. This is what people are craving (not to mention the countless people who will play Classic that didn't play in Vanilla).

    Using your sex analogy... Classic/Vanilla is like great sex with a wonderful, confident, sexy woman after months of flirting and courting. Retail and most modern MMOs is like watching porn. Sure you can do it all on your own, but it's not nearly as fun, memorable, or rewarding as the real thing.

    - - - Updated - - -

    Quote Originally Posted by Dekkers View Post
    Original Trilogy only.
    This issue is... how do you do it? Different servers for each era? A progression server? You just end up diluting your player-base and the entire draw of Classic is the community... once that gets destroyed by branching expansions, it's all pointless.

  8. #128
    WotLK for sure.

    Cata and afterwards are far too much like current wow, and they all suffered severe sub loss.

  9. #129
    Wotlk , everything went to shitter after wotlk.

  10. #130
    Quote Originally Posted by rogoth View Post
    1) the person i quoted stated that wrath was when subscriber numbers started to decline which is factually incorrect, and the fact that wrath held the same subscription count for almost it's entire lifespan from prepatch TBC to the jump up during prepatch for cataclysm shows that the content was both fun, interesting and engaging enough to all those people playing that they stayed subscribed for the duration, or that there was enough new players coming in to replace the old to not see any decrease in player numbers, also well done at ignoring context in anything that's been said so far (this seems to be a running theme of yours).

    2) pray tell which heroic dungeon did you do AT RELEASE that took you only 30 minutes with no CC needed and a flawless run, was it violet hold? the easiest most boring snoozefest since hyjal?, because there was a good number of the dungeons that in starter gear were extremely hard on heroic, gundrak being one of them, but sure keep context out of things because it fits your narrative better.

    3) the only class that could aoe tank was paladin with the changes to the prot tree from TBC>WOTLK, dual wield frost DK could also do it but sucked ass for boss tanking so wasn't seen as often, warriors were exclusively single target tanks making use of the old tab target roulette, same with druids for the most part so no, it wasn't all just a straight up 'tank and spank' fiesta.

    3.5) it wasn't that people couldn't handle the cata dungeon difficulty, it was the new wave of players that had both come into the game during wrath, and those lesser skilled players who people were being exposed to now en masse thanks to the dungeon finder system being added in 3.3, it was this rather large majority of players who couldn't handle the difficulty spike that led to the tuning changes and removal of harder content, again context lacking from you in this point.

    4) running theme again showing up, where in anything i said did i state that 'class homogenisation is a great thing'?, i said EXPLICITLY that for raiders/raid leaders and guild officers it was a welcome change to not need to spreadsheet for people to go in certain groups because of mandatory raid buffs and sitting better quality players because they were playing the wrong class/spec, which was one of the worst parts of classic/TBC, and i say that as someone that led several successful raiding teams/guilds over the course of the games lifetime, i think you need to go and brush up on reading comprehension.

    and lastly, the thing that made ulduar great for me was the amazing zone and difficult fights after the let down from naxx/EoE/OS, not even 3 drakes was enough once you got the rythmn down and outgeared it, at the time the story didn't bother me, and honestly some of the fights weren't interesting, most of them were mundane 'tank and spank' fights that were just there to fill time, razorscale and ignis being prime examples of this, kologarn further in the same, when people stop looking through the rose tinted glasses and see it for what it was there was epicness in there for sure, but it wasn't all like that, same goes for TBC, mags lair was a total snoozefest, gruul was ok but again that was more to do with the 'mage tanking' aspect on first boss breaking the pace up, kara was fun to do with friends who maybe didn't raid normally or people who weren't attuned/ready to step up further and acted as a good way to test new recruits, the list goes on, but suffice to say i hope i have made my point.
    1) by your logic i could say that due to the fact that vanilla and bc not only retained subs, but saw nothing but growth, and lots of growth at that - that wrath is inferior to both.
    2) Azol Nerub and Pinnacle.
    3) wrong, all tanks were significantly buffed in the aoe tanking department between BC and Wrath. and yes, it was aoe tank and spank right from the get go.
    3.5) the only difficulty spike was actually requiring cc. so hard.
    4) you said "as far as class homogenization was concerned, it was a great thing". no it wasn't. if you truly believe that, look at all the complaints about retail class design.

  11. #131
    Hopefully at WotLK

  12. #132
    Bloodsail Admiral Misuteri's Avatar
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    Their player base would be so fragmented if they maintained a server for every expansion.

    I can truly see people wanting the first 2 expansions in their entirety as options. Vanilla, TBC, WOTLK. I think you’d start people laughing at the concept at Cataclysm because there is truly no outcry to revisit and raid Dragon Soul until the end of time.

    As much as I loved, I mean LOVED, MOP it’s nostalgia now. I don’t need to go back and play anything after WOTLK again because I was BIS all around, had my ratings, achievements etc and played my fill. As others have said, everything after that has been garbage.
    The most persecuted minority is the individual.

  13. #133
    If they roll classic into other expansions, we have the problem that classic wont exist anymore once again!
    Wrath if they decide to do that.

  14. #134
    The Undying Lochton's Avatar
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    Hopefully it won't go on.

    Else you'll have demands for classic once we hit TBC..
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  15. #135
    They absolutely will NOT turn Classic into a progression server. They might add brand new content. And they might open TBC or Wrath servers (completely separate, all people starting at level 1). But it would be not smart to turn Classic into progression servers ... you splinter the community way too much.

    With that said, I voted Wrath. While the descent had already began (and flying was a huge blow), LFD was the beginning of the end for "classic" wow.

  16. #136
    hopefully it gets cancelled

  17. #137
    Yeah classic BFA will be great! Think of the nostalgia! I can't wait. /s

  18. #138
    I would hope the burning crusade pre sunwell... to me that was when the game changed in a major way for the first time in terms of power gains.

  19. #139
    Quote Originally Posted by THCRaven View Post
    What do you gain by that happening ?
    i gain the happiness knowing that private server players can finally go away and not get what they want after bitching and complaining about live for years without even playing all the while glorifying vanilla as this perfect game which it wasnt. id also want Blizzard to shut down private servers by any means necessary such as DDoS

  20. #140
    so people are just going to play the game all over again? and clamor for xpacs to Classic? and then so forth? that's dumb.
    10 years from now.... "Hey Blizz when are we getting Warlords Classic xpac" ….sounds pretty stupid to me.
    I'm not playing the game all over again...I have already walked that road

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