Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
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Last edited by Makabreska; 2020-06-05 at 09:40 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
What a stupid response. OK so you have kids, pets and an old person in the house - and have to emergency AFK then come back dead. One death in your allowed quota. So what???? Your run doesnt end because you died once.
Or do you have to afk 5 times per floor for all your kids/pets and worried it will ruin your entire Torghast experience?
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Just realized Shadowlands is the first expansion since Burning Crusade to not have snow in a zone.
*Sad Dwarf Noises*
That describes your post fairly well. These Torments make it so you die because of things outside your control and unrelated to the game without good reason for it being so. That's poor design. Something like Teeming that adds extra spawns to a floor would mostly serve the same purpose without the negative side effects.
If you're doing those in an organised fashion with reasonable people, they will generally understand the concept of real life emergencies taking priority.
Besides, did you even read the list? By your logic, WoW shouldn't have any players.