i am not really saying it but i am trying to say it be more fun if it base it system around it
or it pretty much be like every other bard in other mmorpg and wont stand out as much alot risk to it
not sure we want bard to be based on other mmorpg aswell
and bard may be a spec name and the class is combat musician
This has been explained to you as many times as you've tried to refute it. I'm not wasting my time explaining something to you that you refuse to understand (I don't think you don't understand, you're not an idiot. You just don't want to acknowledge it).
The post one above you is a demonstration of someone showing the ability to admit a mistake. Your repeated refusal to accept anything you say is wrong (over 6ish years now it seems) is in stark contrast. Quite embarrassing for you.
On a serious note, has anyone seen this particular item?
https://www.wowhead.com/item=90146/tinkers-kit#comments
And again, we go back to the mechless Tinker. Which wouldn't satisfy your concept of a Tinker. If they add a Tinker with a ranged DPS spec and a Healing spec, but no mech, you wouldn't be satisfied because it's not emulating the class fantasy you see. You see the cutscenes and in game play of characters like Gazlowe and Mekkatorque and think "Wow, I wish I could play that! That's what a Tinker is!"
But if a Hunter is what a Ranger is, and somebody says the very same thing about Nathanos, it doesn't match up.
Why is it okay for these individuals not to be satisfied by the class fantasy as presented, but it wouldn't be okay for you?
I don't really like that idea. Feels way too much like a joke class to me. ETC is about as lore relevant as Haris Pilton and the various pop culture lore-defying references in the game. Using them as a template for a spec I feel would cross a line that hasn't been crossed, nor should it be.
I get the idea of wanting something distinct for WoW if the bard ever comes, but I'd be more interest in seeing a concept grounded in the serious lore of the game than something unique for uniqueness sake. To be fair, simply taking the bard concept from D&D and working into a functional WoW class would make it different in the first place, and I'd much rather see the D&D bard be inspiration than, say, the LOTRO bard.
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I've literally argued with you about this in a previous Tinker thread, so I damn well know and so do you.
Your response stolen from the mouth of a pompous ass has been read and discarded for the trash response it is.
You really can't see how the addition of a tech class would mean certain tech concepts that could make for a fun addition to the profession would instead go to the class? A concept like 'rocket boots', for example, that could give you a mid-air jump, could very well go to the class instead of the profession.
And the engineering profession doesn't satisfy the tinker class fantasy in your opinion too, Teriz. You can't dismiss other people's arguments by saying "it's your opinion" and then do a 180º turn and use your opinion for your class idea as if your opinion matters while everyone else's opinions don't.It doesn't satisfy the class fantasy in your opinion.
Okay, children, neither one of you could possibly say that anyone's opinion holds a majority. This is a pain-in-the-ass nerd forum for pain-in-the-ass nerds. Nobody here is even part of the majority.
Now could y'all either stop bitching at each other or take it to PMs? For god's sake, you're going back and forth over and over pointlessly. You both disagree with each other. Everyone knows.
Actually I would be quite satisfied since the mech aspect would be available in the tank spec, which makes sense given WC3 and HotS Tinker incarnations.
I think it's important to look at why exactly they're not satisfied. If you're not satisfied because you're a melee Hunter with a pet, and you rather go without a pet, or some other minor issue, then obviously the WoW Ranger isn't the version of Ranger for you.But if a Hunter is what a Ranger is, and somebody says the very same thing about Nathanos, it doesn't match up.
Why is it okay for these individuals not to be satisfied by the class fantasy as presented, but it wouldn't be okay for you?
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Goblins have Rocket Boots for a racial. Engineering wasn't effected.
Actually profession items objectively don't satisfy class fantasies for objective reasons. For starters, you can't take a mech mount into a dungeon, or even indoors.And the engineering profession doesn't satisfy the tinker class fantasy in your opinion too, Teriz. You can't dismiss other people's arguments by saying "it's your opinion" and then do a 180º turn and use your opinion for your class idea as if your opinion matters while everyone else's opinions don't.
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Actually that poll is evidence versus simple opinion.
teriz cant idmit blizzard does mistake from time i said some time ago
steady shot a ability in MM hunter you can use while jumping and moving STEADY how is it steady while you move dont really make sense names blizzard can make mistakes and yes they should rename steady shot to quick shot wich is what it is but wuld be wierd to have rapid fire and quick shot as an ability on Marksman RIFLEMAN
same problem is Trueshot aura TRUESHOT how is a trueshot aura attack speed/haste and not critical damage or critical hit as a buff??? it makes alot more sense
rapid fire used to be a haste/attack speed buff in the past
and blizzard cant do mistakes to hunter its rather easy to disagree
In this scenario there is no tank spec. Ranged DPS and Healer are it. Two spec class, like the Demon Hunter. No mech at all.
But the WoW Ranger a la Nathanos or Sylvanas is what they want to play. Major lore characters they see but cannot emulate. And if not having access to dual wielding, going petless in melee, or quickly diving between melee and ranged are minor issues, isn't not having a mech also a minor issue?I think it's important to look at why exactly they're not satisfied. If you're not satisfied because you're a melee Hunter with a pet, and you rather go without a pet, or some other minor issue, then obviously the WoW Ranger isn't the version of Ranger for you.
Well if the rumors are true and Hunters (along with other classes) are getting "depruned" then all sorts of minor class stuff like dual wielding should be heading back into the Hunter class.
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I doubt that scenario would happen, since every WC3-based expansion class that has entered the game has had their ultimate abilities represented properly in WoW.
I disagree. If you want to be a ranger, you're typically going to want to be an archer of some kind. MM Hunter gives you the ability to be a petless archer. If you want to be a DWing melee fighter without a pet, I'd seriously recommend the Rogue class.But the WoW Ranger a la Nathanos or Sylvanas is what they want to play. Major lore characters they see but cannot emulate. And if not having access to dual wielding, going petless in melee, or quickly diving between melee and ranged are minor issues, isn't not having a mech also a minor issue?
Then imagine that the mech is solely a DPS cooldown. Every 3 minutes, a mech teleports in and you can pew pew pew for 15 seconds.
In this scenario, are you satisfied?
Typically doesn't matter. I sit down and want to emulate my favourite (ugh) character Nathanos. He's a Ranger. I want to wield a pair of hand axes, pop between melee and ranged weapons, and not have a pet. If Hunter = Ranger, I should be able to emulate an iconic character with the toolkit the class has. I cannot.I disagree. If you want to be a ranger, you're typically going to want to be an archer of some kind. MM Hunter gives you the ability to be a petless archer. If you want to be a DWing melee fighter without a pet, I'd seriously recommend the Rogue class.
"Wasn't it", really? I mean, I don't see a recipe for an item or item augmentation that gives you a jump like the goblin's racial. Is there one?
You mispelled "subjectively" there. And forgot to add "in my opinion", too. Because riding a skeleton horse is part of the death knight fantasy and I don't see people complaining about not being able to take their mounts into the majority of dungeons, or fighting on them.Actually profession items objectively don't satisfy class fantasies for objective reasons. For starters, you can't take a mech mount into a dungeon, or even indoors.
I hope they add the tinker class just to piss people off.