Originally Posted by
Raelbo
I don't know if English is your first language or not, but the term mediocre is generally a pejorative. Honestly, reading what you wrote again, yes, it really does come across as very condescending and your attempts to claim that you meant nothing of it come across as disingenuous tbh.
This isn't about whether or not I am mediocre or not. I was simply pointing out that by resorting to ad hominem you're undermining your own credibility.
That is NOT an argument. It's just two unsubstantiated assertions. Without warrants or backing for your claims they're basically worthless.
1) Titanforging makes more content relevant for longer.
It addresses the problem of players avoiding content from which they derive no potential benefit on the basis that it wastes time that could spent on content with benefit. For example, if your friend asks you to join him doing a normal raid run, without titanforging there would be zero chance of getting anything useful for you. As a progression raider, you don't feel comfortable spending time that could be spend productively. With titanforging, the fact that there is a chance of getting a useful piece of gear that will help your mythic progression gives you enough justification to spend the time. Not because you feel you should be doing the content, but simply because there is no longer a compelling reason not to consider doing it.
2) Titanforging extends the gear progression curve which has multiple benefits/addresses multiple problems:
i) No one needs to feel that it is pointless to continue farming once you have a full set of gear. Because you will continue to gain gear upgrades pretty much forever, you're free to decide to stop raiding when you want to rather than because it feels pointless.
ii) For guilds that are struggling/stuck with progression, it ensures that gear progression continues beyond the point where, in the past, no more potential gear upgrades exist, thus helping those guilds to eventually progress
iii) Because of the fact that guilds which continue to put in effort continue to gradually increase in power, this serves as an automatic nerfing mechanism over time. This is a much better mechanism than, for example, straight up % buffs/nerfs that we've seen in the past, firstly because the power creep is earned through persistence/determination/grit rather than being handed on a platter, and also it's a much smoother increase rather than a big step.
All in all, if you consider the way in which the system affects gear over time, it straight up makes content accessible to a much broader spectrum of players without the need for introducing additional difficulty settings.
Given the lack of substantion you've provided for this assertion, I feel that it's appropriate for me to tell you you're completely wrong. But hey, because I am not the sort of guy who is content to make mediocre arguments, I'll go one step further and warrant my claim:
With TF, a more committed heroic raider will land up with better gear than a less committed heroic raider. And since effort deserves to be rewarded, that is 100% deserved!