Originally Posted by
Tojara
Solo play versus group play is entirely dependent on what classes we are talking about. I've cleared 5 mask in both zones on a blood DK, as have UH DKs, DHs, stealth classes, mages, BM hunters and rogues (to just name a few). The only aspect of solo that's more difficult is that if you fuck up, you're basically done, whereas groups have the option to bring you back up. I won't sit here and say they'e perfectly balanced (they're not), but every class should be able to 5 mask at some point.
Is there an emphasis on speed? Yeah, slightly, but I think it's very overblown. Somebody who mass pulls and takes sanity damage is going to be doing just as well as somebody who pulls in 2-3 pulls, and avoids everything. Visions are about locating mobs with dangerous abilities, and literally nuking/CC the ever living shit out of them, while saving your big boy CDs for the bosses that give you problems. Most of my runs where I fail are a product of me pulling far too much and taking too much sanity damage. If I can 3 mask solo as a balance druid in 445 gear with a 415 weapon and not even 3 minors, so can you. This is literally a class with few interrupts and terrible AoE.