How is positioning in WoW harder when most every Melee in FF14 have positional requirements on abilities? Your post reeks of 'I suck at game, so this game sucks!'. Holy yikes bro, get fucking good.
WoW rotations right now are an absolute joke and way too simplified. The game really needs to go back to MoP-era design philosophy because this pruning BS is really what killed my drive to play and enjoy this game.
You missed out on Wildstar then. You had like 5 use abilities and 2-3 utility that you could customise. Was quick fast paced gameplay I loved. Sadly the rest of the game had its problems and lack of content, but the gameplay was so fun and imo the biggest challenger to WoW's. If you played MoP the class gameplay there was similar.
so ffxiv is the worst game ever because you're bad at it? ok
Its not a lie, and why are you even making that statement if you dont play?
So you are just talking out your ass then? Making up stuff? Calling people out for their lies about your made up stuff?
Wtf is this lol. Go watch youtube videos of Bajheera getting rank 1 warrior damage from lucky Stars procs and then get back to me son
The weak fear the shadows... fear controls them!
The difference can be quite overwhelming especially if you have only played WoW. If you want the most easiest class to play then you can choose between a red mage or a samurai. Now about the skills, well there are many guides on the internet of a certain class but thats just the surface of it since at every boss you have to time your certain big cooldowns or big spells/abilities. TBH WoW rotation is alot more easier and less punishing then the rotation of FF14, also with the mechanics. If even samurai is just too much, well then youve gotta stay with WoW. But honestly, if you spend time with the rotations you can be on the top of dps list.
For this there are raids which say ''practice'', if you want to just figure out your rotation then you can head over to an npc. This npc is in some places where max players city is, so if you type on Google '' sea stone sky npc'' it will show you where the npc is in each expansion. Why not just take a dummy? Well at the npc you choose how much HP the dummy has by selecting which boss hp you want, when you are sent to the intstance you get a time limit to kill the dummy. When you get out of the instance, all cds are reset so that you can go again.
If you want a class with big BOOMS, then summoner or black mage are great buuut are hard. DRG itself is just mediocre complex rotation, but being a guy who jumps all the time with dragon gear and such is lovely.
Anyway, I hope you dont give up hope. Also euhm the community of ff14 can be fragile so watch out for that.
Never quite understood the appeal for FFXIV either. It's not as terrible though as ESO
at least this is something of a nuanced and interesting take on why ff14 is bad. Probably should've mentioned class in the OP though. Bard for example is kind of a wow-like rotation, dragoon is very much not and something like ninja is definitely significantly more complicated than it needs to be (or at least was, last i played)
Its actually not that bad once you get used to it. If you are feeling its bloated maybe try playing a physical ranged. They really do not have that many buttons.