And that shoud be the end of the thread.
On topic though. If there was a choice. Probably a new class. 4th specs for everyone is lunacy. For any of it to work though. I feel that the company would have to like triple their development team or something. Which knowing Boby Koticks money making machine, is never happening.
Adding another spec that is pretty much the same shit you already have with different flavour is a HORRIBLE idea. What's the point of adding another melee dps rogue? Another disease focused DK spec? Another tank or melee dps warrior? Ranged dps mage? Are you really this unimaginative...?
I could only see them adding 4th spec if they would introduce new roles for their classes. Shaman tank spec using earth magic, rogue sniper spec, axe/javelin thrower warrior spec, time rewinding mage healer spec, hunter pet tank spec.... Otherwise it's just a waste of time.
Oh sorry i guess balance was better when if you could heal you did and certain specs were barely good at questing
Or when a warlock did more damage than every other class simply by spamming shadowbolt and everyone HAD to be a leatherworker
Or when pally/dk was instant gladiator and most classes had one good spec and 1 completely worthless spec
I mean right now looking at dps rankings...theres a few outliers but everyones mostly even
This was actually discussed in my guild a lot. Here's the best ideas we came up with:
Warrior: Bring Gladiator back, duh.
Demon Hunter: Mid-Range or support spec. or both
Paladin: Shockadin - Bursty caster DPS
Warlock: Spell-based Tank. Demon armors and strong regeneration.
Mage: Time mage - Arcane offshoot that functions as a healer by turning back time on received wounds instead of healing them directly.
Hunter: Tank spec using Eyes of the Beast - Player controls the pet directly to tank while the Hunter becomes the "pet"
Shaman: Rockbiter-based tank.
Rogue: Ranged/Mid-Ranged option using thrown weapons
Death Knight: Necromancer/Lich (mass-minion based caster), maybe with a cloth option
Monk: Dedicated Fist-Weaving spec (healer)
Priest: Smite-based Caster DPS
Man, I just want a ranged dps paladin spec.
I also prefer fixing existing specs and classes before adding more. As has been said, it's already a mess. Some specs lost their unique feel over expansions, some just got stucked in a state which only borrowed powers mitigate, but the core itself is bad, etc...
If you want more diversity, balancing talent trees is also an answer. I've seen a suggestion on forums to actually give more variety to existing specs. The example was on fire mage - you could build a heavy dot ignite fire mage, or heavy burst pyroblast mage. All of those playstyles were in game before, so Blizzard already had some work on this regard done. Right now, every spec in the game changed drasticly over the years, so they have loads of ideas for them.
You know, there are many cool ideas what could be added. Tinkers. Necromancers. Draconic Knights. Bards. I think the best answer is to finaly introduce class skins.
I can see how a 4th spec might (and that is a big might) work for some classes but not all. also OP a lot of what you suggested would overlap with other specs already in game - your suggestions for DK and Warlock especially. definitely a new class is better than a 4th spec as it is already stretched sitting at 3.
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what about healers?
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Balance will never ever be a thing and Blizz should abandon it. You will never have a situation where every spec is doing the same dps/healing. what Blizzard should focus on is utility. Making each spec unique in a way that people will want it in a raid group, people can play it, have fun and while they might not do as good dps as others would they bring something else to the table which makes them useful
Age of Conan had something like this back in the day, thoroughly enjoyable.
Another idea could be a healing spec for Mages.
Time Magic is a thing in the WoW universe, so a healing spec based around that could be super interesting, at least to me. Chronomancer.
I am sure people more creative than me could riff on this more in-depth, but an example for an ability could be that you hit a cooldown, when the party is at max health (or close to it) and then within a set amount of time (like 7 seconds) hit it again, to restore the party to their former health using spellpower co-efficients to determine how much they gain back. Like"rewinding time" essentially.
A spec built on predicting damage patterns, a bit like disc favors knowing a fight.
The look and feel could be influenced by the Bronze Dragons, with the spell effects being bronze and golden.
I would play the hell out of that.
oh its this weeks iterarion of the new spec/class shit. blizzard can think about new stuff when they fixed existing specs
I see that you too, are a man of distinction
There's just something about melee mages I really like, and I think it could really work in WoW too. Spells to buff armor, maybe a sword in one hand, and spellbook/whatever in the other.
Or you know, fulfill my old wet dream of an actual Bladesinger-like class.
4th spec would only work if all they went back and make the spec to be less important, and less diverse, like the class per si, would import much more and specs to be just a form of customization and little gameplay difference
Blizzard is already in a bad spot talking about balance and making class feel good, even DH got only 2 specs, a 4th one for all other would be a nightmare for then, a new class with just 2 specs and a no-brain mechanic is easier
The real problem is there's too few tanks and healers.
Could adding more tanking and healing specs help with that? No doubt. Sheer numbers would dictate as much.
Would it actually FIX the underlying problem, i.e. that healing and tanking are more thankless and dull jobs than DPSing? No.
We don't need to give pure DPS classes another DPS spec. That's a terrible idea.
Adding another spec that is pretty much the same shit you already have with different flavour is a HORRIBLE idea. What's the point of adding another melee dps rogue? Another disease focused DK spec? Another tank or melee dps warrior? Ranged dps mage? Are you really this unimaginative...?
I could only see them adding 4th spec if they would introduce new roles for their classes. Shaman tank spec using earth magic, rogue sniper spec, axe/javelin thrower warrior spec, time rewinding mage healer spec, hunter pet tank spec.... Otherwise it's just a waste of time.