With Genshin Impact making over $100 million in two weeks, recovering the full cost of developing and running the game and the rising popularity on twitch despite there not being much of a social feel to the game, what will happen to WoW when more mmo games are released in 2021?
I don’t get why such a cringe worthy game like genshin impact is able to do what it did in two weeks both in terms of monetary gain and popularity...it’s no wow killer, but the more it grows the more it overshadows wow and that’s only just one new game...
Can blizzard devs please listen to the players and not remove all that is fun from the game?
Can we please have our fun back, namely the stuff recently removed from the game and make some changes to the overly restrictive plethora of systems?
Edit:
Just an FYI, it’s not about GI. I only used it as an example of what is to come.
Some of you asked me to be specific on what “fun” was it that the devs have recently removed or changed not to the players liking (proven by negative feedback). To name a few:
1- legion legendary effects disabled (why not just restrict them to Legion content only, same with artifact weapon powers)
2- getting kicked out of chrome time at 50
3- the time it takes to go back to a covenant
4- rank 4 essences removed
5- adding option to disable xp gains as solution to Chromie Time kicking players out
6- AoE cap for a pure dps class (hunter)
7- Conduit Energy System (why not treat it like the standard class talent tree and let players swap at will?)