For Blizzard to make questing more interesting and relevant over a longer period of time, they would have to invest development time in updating old zones. When they are working on a new xpac they would also have to refresh the old quests in EK/K, BC, WotLK, Cata, MoP, Wod, Legion, BFA, SL++ for it to stay relevant and interesting. They would have to do it, cause a lvl 1 character can choose what zone to play in. Who would justify spending resources on that? no one.
Questing and leveling is always interesting and relevant when you do the the first couple of times. After that, its old and it gets old quick. So people just grind it out quickly as possible. Even in classic, people are screaming in lfg channel for boosts in dungeons. In a version of the game were leveling is supposed to be a big thing. Why do people do it? more effective and the quests has already been done.
Issue is, as xpacs and new lvls come into the game, the leveling gets more and more convoluded. The higher the lvl cap, the longer it feels to reach max lvl. The streamlining of the leveling now will 100% help new players to have a better understanding of whats going on+ veteran players can change it up at theyre own leisure how and where they want to lvl.
The reason i put the end in quotation marks is there is no real end to wow. That much i agree with but the rest is too incoherent to really understand.
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No, that's hat you like to do. I for one have gone back and earned loremaster 4 of my 10 characters because i like the story and it's fun to do. Streamlining isn't always better in the long run in fact one might say it could hurt a complicated game like wow
I'm 40+ and I can't imagine spending any time leveling in this game. If you've been playing for a long time, what could you possibly get out of it? (serious question). Like at least in something like swtor there is a personalized story. In wow it's just running chores for x hours.
I feel like any adult with a decent job who wants to play new content (aka, endgame content) would be far better served just buying a boost. In the time you spent leveling through mindless content you could have done current raids and dungeons with your guild/friends.
The pacing and ability being more frequents is indeed much better (dont even care that its faster, just that you can stick to a full expac). but mobs scaling, at least lower levels, is still way too trivial. On arcane mages mobs die so quick im not sure I'll ever need to use arcane barrage to save mana. Can just stick to four charges all day.
On dest locks they die in one chaos bolt. Its just not enough time to actually feel like you're playing a combat game and not just one shotting.
I don’t know if this has been answered but I’m currently leveling in BC and every zone has 1 quest on the map, going there and completing it unlocks tons of new ones. Maybe I have an add on that shows where to go? Either way it’s still possible!
I love BC because they give you like 12 quests at once, I love mass turn ins!
I really hate this new leveling thing. The more changes they make to Wow the more they make it into a stupid point and click game where nothing really matters.
Since Im feeling this is the most dumb idea ever to solve this, I repeat what I said earlier. A post that was posted after what you just quoted, but this is the last time I do so because I don't want to get tied to this discussion more than I already have.
Is leveling anymore leveling, if you do not actually level anymore? Do not get skills? Talents? Higher level gear?
Another guy already said "No" and then proceeded to tell me that leveling is bad content and I get subbar experience by doing so. I do not agree. If its content I like to do then its not subbar content. I have been leveling alts over and over since vanilla. Its what I do when I get done/bored of the subbar end game content that blizz spews for us to grind. See what I did there! Surprise, there are different opinions!
Over time I have liked to say "wow is good waste of time". I feel like its become less "good". Its also not black and white thing. I will still play SL at least until I run out of content to do and get bored of leveling alts that I do not feel like I really even got to play. Its not "like it all or quit!!!!", like I have been basically told elsewhere.
I wasn't going to play the game until the pre-patch events started, giving more time with Anno 1800, but the revamped leveling sort of has me hooked... And I don't know why!
Gah!
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It never really mattered to begin with, all that means anything is how a person feels about playing and what they pursue in-game. And you don't speak for everyone.
The "click and point"-part I don't get. It was always about clicking shit and running around.
What difference does content being done matter if you are leveling or not. if you want to level through 2 expansions before hitting max level, you can feel free to do so. Leveling the last couple of years has been a pain in the ass since they made it monotonous again.
I know people have different "opinions" on it, but if you enjoy leveling over and over, why wouldn't you just enjoy turning off EXP and playing through the zones that aren't endgame. is looking forward to 1 more talent point in 15hrs really that much of a brilliant game system?
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I find that's the new go to "WoW isn't an MMO or RPG!!" type whine and as such seems just as asinine as those points.
I've been playing this game since vanilla. I have every class level capped. Leveling has been terrible for a very long time. Now, I actually want to make new, fresh alts to level.
Leveling is the most inconsequential and pointless aspect of any MMO. The rewarding content is always at end game. Don't like it, classic's still available to you. I have better things to spend my time on these days.