I don't mind having to keep up the two maintainance spells but it does feel good knowing that SnD makes my first Shadowstrike rain combo points.
There's a downside to just getting old buttons back, they also need to be integrated into our playstyle. Everybody knew that as soon as they announced the unpruning. Except some class devs, apparently.
As it stands, SnD is a welcome readdition (if that's a word?) to sub's PvE rotation, from the perspective of someone that has played sub for many years and has grown bored of the rotation.
As engaging as any spell. It's not like you press SnD and then dont do anything else.
It's a buff you need to keep going to do max damage, the same way you need to get 5CP to do max damage with Evi. It's a click of a button, yes it doesn't make a big yellow number on your screen, but it's a dps increase just as the other abilities you use.
If they where to remove everything that only gives us passive damage increases, the game goes down a slippery slope real quick. It's a reason they brought back a lot of utility shit in Shadowlands (like Paladin auras).
Whil I can't disagree with any of this, hitting more buttons just to hit more buttons isn't good design. I'd rather have Assassination remove SND and have a new ability that requires me to make a decision. Envenom does instant nature damage... maybe another spell does some but less instant damage and applies a DoT. Do I want to use that or Envenom? Well, that will depend on the fight... how much time there is left, whether it's a solo high HP mob, etc etc.
OR... just remove SND. Buff Envenom and/or Mut. Let me do more direct damage. That can give me quick ramp up for shorter fights (quest mobs, lower hp trash, etc) and remove the mindless SND. right now, Assassination feels like it is designed around longer fights where you can get enough CPs to keep SND up for the fight AND get lots of Envenoms.
Last edited by clevin; 2020-12-03 at 09:02 PM.
Aside from the mechanics, the problem is that SND doesn't fit the archetype/class fantasy of Assassination.
Outlaw is the brawler who jumps you and beats the crap out of you.
Assassination should be... an assassin. Someone who jumps you, hits very hard and just to make sure you die, poisons you as they leave.
Sub... Similar but even more of a ninja, works from the shadows kind of play.
SND makes total sense for the Outlaw archetype. They beat the crap out of you... even faster. More attacks as you take a beating. That doesn't mesh with the feel of an assassin at all. So aside from the balancing and mechanics issue, it just doesnt fit the spec from a feel standpoint either.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
We already know the devs are utterly incompetent. If they had even the slightest clue what they were doing they wouldn't have pruned iconic class abilities to begin with.
I watched a really interesting interview last night with Kevin Jordan (one of the 3 original WoW devs, and the guy who created the original classes) interviewing Chris Kaleiki who just left Blizzard after 13 years of working on classes and PvP. They were both very critical, albeit in a professional way, of the work the other devs are doing and the mistakes they have made. Watching that stream, while it mostly just confirmed things I already knew or suspected, was 2.5 hours very well spent.
Last edited by shoegazing; 2020-12-04 at 06:01 PM.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
Not at all. This forum is not a representative sample of the game's players. On the official Blizzard forums there are a large number of people who are happy to see SnD back.
Forums in general only show the opinions of people who are on average a lot more invested to begin with, and beyond that the mmoc forums in particular are heavily biased towards pve. Most randos you see in game probably are nostalgic to have SnD back for its classic Rogue flavor, or simply don't care too much either way.
Last edited by shoegazing; 2020-12-05 at 05:31 AM.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams