Yeah, the HotS ability says the same thing. Here's what it looks like;
Notice the bomb launching from the back of the mech?
I never said it did. I merely pointed out that it's one rocket, not a "barrage". If you want to assign some meaning beyond what the ability actually does, that's your business. All that matters for the player is what happens when you press the button, and when they press the button, one rocket shoots out.
Yes because you're not applying lore, you're applying head canon. In other words you're adding your opinion of what lore is to something that has no lore around it. Thus, there's no point in debating about it. What we can debate about is what's actually in the game currently, not what you think is the lore behind what you're seeing in the game.
It doesn't matter if those NPCs are called "engineers", all that matters is what they're doing, and what they're doing is using the HotS Tinker abilities. Further, given Blizzard's history of dropping future class hints in the game long before they actually introduce the class, there's a good chance that those abilities are simply another example of a clue to a future Tinker class.
You do understand that the profession is not a class correct? Thus there is design space for a technology class in WoW. Dark Rangers, PotM, and various other concepts you mentioned above are either fully or partially consumed by existing
classes. The Tinker concept doesn't exist in either the profession or the class lineup.
Yeah, 2 specs with the majority of the concept revolving around Metamorphosis. You do realize that part of the reason the Tinker concept tends to roll over Necromancer and the Dark Ranger is because people don't want a repeat of the DH class, where a "new" class had to take major concepts from an existing class just to function.
Noggenfogger was piloting a mech in Gagdetzhan during the legion invasion and had the exact same abilities as Gazlowe in his mech.
Death Knights have a version of life drain as well via Lifedrinker, and that fits into their blood concept. Shadow Priests also have a version of it via Vampiric touch. Now, please explain how you intend to give this ability to a bow class which already should have multiple ways to attack a target from range.
Nathanos controls two undead hounds. He is a dark ranger.
Based on what exactly? Neither the WC3 or HotS Tinker concept has anything to do with controlling mechanical animals.
I'm merely responding to your posts which are addressed towards me.
- - - Updated - - -
You get a free level boost with expansion purchase. It's been that way since WoD.
- - - Updated - - -
The evidence being that each expansion tends to be almost completely different thematically from the themes of the previous expansion.
Which will more than likely be resolved by the end of this expansion.
- - - Updated - - -
Warlocks say hello.
Here's the description of Affliction;
https://worldofwarcraft.com/en-us/ga...ock/affliction
It should also be said that Void magic is merely another form of Shadow Magic.