Originally Posted by
Kralljin
I said inaccurate, so there's that.
And the difficulty of a gearcheck fight is obviously extremely reliant on your gear, Naxx wasn't tuned around the gear most people have now on Classic.
Considering said teleport wasn't limited to the dance phase, it made the fight harder, because you had less people present killing the boss.
I'm not saying this made this encounter super difficult, but don't imply it made the fight even easier.
Especially on a boss that was notorious for filtering a lot of bad players, when you lose a chunk of your raid to the dance, then some players getting teleported prolongs the fight even further, as compared to nothing happening at all.
And Instructor (No LoS tanking needed, nor MC debuffs on adds present)
And Noth (failing to dispel is far more dangerous due to a lack of raid CD's / AoE healing in general)
And Gluth (Not Taunt Immune, no AoE fear)
And Thaddius (as Stalagg / outright lost abilities)
Kel'thuzad no longer MC'ing the Tank ; Frost blast doing less damage, Voidzone going off faster.
Funny, you're the one pulling numbers out of your ass now.
Not to mention that the Class powercreep that happened with Wotlk made any errors actually much easier to deal with.
When Classic Wotlk happens and people are willing to put the same amount of effort into speedrunning as they did in Classic, that place will be demolished even harder than in Classic.
Naxx wasn't tuned around having full BiS gear from AQ40, because barely anyone in the world had AQ40 BiS when Naxx came out.
Also, i doubt those people put the same effort into speedrunning Naxx as the topguilds that are doing it now.
Trivia here: C'thun worldfirst kill happened 8 weeks before Naxx release.