I just want this trash gone. No resource generating ability should have double rng tied to it. Theres a % chance to crit with a % chance for a reset. It should either be on crit or a % chance on auto attack. Make it consistent.[Wild Call] - Your Auto Shot critical strikes have a 25% chance to reset the cooldown of Barbed Shot/Dire Beast.
I like this as it has a similar design to the old dire frenzy from wod. Sadly there is no decision making like the wod design had but its still good.Dire Frenzy(Requires talent: Dire Beast)
Each time a Dire Beast is called, the damage dealt by your main pet(s) is increased by 1%.
When you activate Bestial Wrath, this consumes all stacks of Dire Frenzy and increases the initial damage dealt by Bestial Wrath by 30% for each stack that is consumed.
This sounds like a really good talent and there could be some awesome spreading graphical effect to show this. My one concern is would a non-primary target dying reset the cd of amok?[Talon Frenzy] - While Beast Cleave is active, A Murder of Crows affects up to 8 enemies near the primary target.
I love the old design of stampede but the reason it was nerfed into the ground after it was introduced was because the pets summoned could use their pet abilities. You should clarify whether or not they can.[Stampede] - Instant cast - 2 min cooldown
Summons 5 of your stabled pets to fight for you for 30 sec. These pets deal X% of normal damage and obey your Kill Command.
Pets summoned by Stampede heal themselves for 200% of the damage they deal.
You should clarify what kind of frenzy stacks because you have barbed shot/dire beast frenzy and dire frenzy. I’m certain you mean the regular frenzy but most people will be confused because they don’t logic.[Unleashed Fury] - Instant cast - 20 sec cooldown
Sends your pet into a rage, causing it to deal X Physical damage to the target in a flurry of 5 attacks. Damage dealt is increased by X% for every stack of Frenzy the pet currently has.
When this ability is used, your pet will let out a savage roar, increasing your haste by 10% for 12 sec.
Specifically, the reason I like this is because of the beast cleave addition to dire beast. It improves aoe in another manner and doesn’t make it overall generic. While I don’t agree with all your ideas, I wish you were class designer for hunters because you clearly have mostly good ideas on how to improve and diversify hunter talents.Bestial Fury(Requires talent: Dire Beast)
Damage dealt by Dire Beasts during Bestial Wrath is increased by another X%.
Any Dire Beasts called during Bestial Wrath will have their duration increased by an additonal X sec. This also applies to Dire Beasts who have already been called to fight when Bestial Wrath is activated. Attacks made by Dire Beasts will now also benefit from Beast Cleave, if activated.
One thing I would love back is the old frenzy mechanic from wod. If I remember it right, your pet attacks had a chance to increase you and your pets haste, so as it attacked, it would get stacks faster. But then you could consume those stacks (up to 5) for a big damage buff and burst resource generation. And the haste was so good that just popping dire frenzy at 5 stacks was usually a dps loss so you wanted to use frenzy at a good time, not just willy nilly.