Overwatch Archives Event - April 6-27
WoW Patch 9.0.5 Hotfixes - April 7, 2021
Overwatch Archives Event - April 6-27
WoW Patch 9.0.5 Hotfixes - April 7, 2021
You aimed at the right zone Blizz.
Now just a little bit too South-East and use the nerf hammer on Path of Ascension.
Nice. I came close to doing the paragon's challenge a few times but never could quite do it. Hopefully this will allow me to complete it.
Can hope so. Took me 1½ hour, low ping (Well a normal for me, I always have good internet, but many dont), using gnome transformation toy, a lot of stress and focus. Its likely even harder to do than the pony BFA achievement that also needs perfect rotation.
Awful achievements Blizzard makes all the time.
Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO
I genuinely don't think you can clear Mad Something boss (3 bosses which awaken based on %) on Humility challenge.
I was using items + flames and never got even near the end. - I am aware of the cheese tactic, but that's obviously not intended. Nothing comes even near that one in terms of difficulty. (haven't done the last one) and how tf to kill it with 0 fires and no consum items?
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I didn't find it that bad, I did mine in 30mins or so. It was less infuriating than Nazjatar jelly jump quest because handling here was a bit better. I guess nerf was warranted, but honestly not really necessary, especially that the challenge is completely optional.
Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO
Mad Mortimer no badge/brazier legit? Impossible unless blizz reduces the size of slime spots he leaves.
What bothers me about Path of Ascension is that it requires 4 things to 100% achi complete compared to other covenant activities:
- Grind for Medallions
- Skill to execute fights properly
- Luck with mechanics to work properly
- Glitch on top of it
Necrolords is just grind and craft.
Night Fae isn't even a grind, just do your usual activities and click once a week.
Only Vent'hyr seems to be close in manual difficulty compared to Kyrians and that's only if you don't bother to reroll guests that are compatible with one another.
Other Covenant mogs require more grind/luck than skill compared to Kyrians.
If Kyrian is more about execution then it should be less about grind.
Either they should nerf the fights or remove medallion requirement to allow practice.
Agreed. But I find kyrians to have the best/most interactive activity of them all it just needs tuning. I don't mind the challenge, it's just frustrating currently to do something what is impossible without glitching. Building that crap cost a lot of anima and I can't even finish it.